This commit is contained in:
sebastianhampel1 2023-04-03 19:39:16 -04:00
parent 260ca88656
commit 9f71b56c94
2 changed files with 8 additions and 7 deletions

View File

@ -195,7 +195,7 @@ Material:
- _AlphaToMaskInspectorValue: 0 - _AlphaToMaskInspectorValue: 0
- _Anisotropy: 0 - _Anisotropy: 0
- _BASE_COLOR_WEIGHT: 1 - _BASE_COLOR_WEIGHT: 1
- _BUMP_MAP_STRENGTH: 4.67 - _BUMP_MAP_STRENGTH: 1.08
- _BlendMode: 0 - _BlendMode: 0
- _COAT_IOR: 1.4 - _COAT_IOR: 1.4
- _COAT_ROUGHNESS: 0 - _COAT_ROUGHNESS: 0
@ -255,7 +255,7 @@ Material:
- _PPDMinSamples: 5 - _PPDMinSamples: 5
- _PPDPrimitiveLength: 1 - _PPDPrimitiveLength: 1
- _PPDPrimitiveWidth: 1 - _PPDPrimitiveWidth: 1
- _REFLECTIONS_IOR: 1.52 - _REFLECTIONS_IOR: 1
- _REFLECTIONS_ROUGHNESS: 0.601 - _REFLECTIONS_ROUGHNESS: 0.601
- _REFLECTIONS_WEIGHT: 1 - _REFLECTIONS_WEIGHT: 1
- _RayTracing: 0 - _RayTracing: 0

View File

@ -214,10 +214,11 @@ public class PlayerInteractionHandler : MonoBehaviour
this.flashlightEnabled = false; this.flashlightEnabled = false;
} }
private void OnTriggerEnter(Collider other) private void OnTriggerEnter(Collider other)
{ {
if(other.gameObject.GetComponent<InteractableItem>() != null) /* if(other.gameObject.GetComponent<InteractableItem>() != null)
{ {
InteractableItem item = other.gameObject.GetComponent<InteractableItem>(); InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
if(item is InteractableItem && item is not HeavyInteractableItem) if(item is InteractableItem && item is not HeavyInteractableItem)
@ -230,11 +231,11 @@ public class PlayerInteractionHandler : MonoBehaviour
heavyItemsInRange.Add((HeavyInteractableItem)item); heavyItemsInRange.Add((HeavyInteractableItem)item);
} }
} }*/
} }
private void OnTriggerExit(Collider other) private void OnTriggerExit(Collider other)
{ {
if (other.gameObject.GetComponent<InteractableItem>() != null) /*if (other.gameObject.GetComponent<InteractableItem>() != null)
{ {
InteractableItem item = other.gameObject.GetComponent<InteractableItem>(); InteractableItem item = other.gameObject.GetComponent<InteractableItem>();
if (item is InteractableItem && item is not HeavyInteractableItem) if (item is InteractableItem && item is not HeavyInteractableItem)
@ -249,6 +250,6 @@ public class PlayerInteractionHandler : MonoBehaviour
//itemsInRange.Remove((HeavyInteractableItem)(item)); //itemsInRange.Remove((HeavyInteractableItem)(item));
heavyItemsInRange.Remove((HeavyInteractableItem)item); heavyItemsInRange.Remove((HeavyInteractableItem)item);
} }
} }*/
} }
} }