updated game with new start screen

This commit is contained in:
sebastianhampel1 2023-04-17 00:22:07 -04:00
parent 2815cfe844
commit bfd1b3cc5b
220 changed files with 35012 additions and 374 deletions

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using UnityEngine;
using System.Collections;
public class LookCamera : MonoBehaviour
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public float speedNormal = 10.0f;
public float speedFast = 50.0f;
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public float mouseSensitivityY = 5.0f;
float rotY = 0.0f;
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void Update()
{
// rotation
if (Input.GetMouseButton(1))
{
float rotX = transform.localEulerAngles.y + Input.GetAxis("Mouse X") * mouseSensitivityX;
rotY += Input.GetAxis("Mouse Y") * mouseSensitivityY;
rotY = Mathf.Clamp(rotY, -89.5f, 89.5f);
transform.localEulerAngles = new Vector3(-rotY, rotX, 0.0f);
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using UnityEngine.UI;
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public void Awake()
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//var options = Skyboxes.Select(skybox => skybox.name).ToList();
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