diff --git a/Assets/Prefabs/Astronaut/AstronautWithCamera.prefab b/Assets/Prefabs/Astronaut/AstronautWithCamera.prefab index 03f38a4..29e63bf 100644 --- a/Assets/Prefabs/Astronaut/AstronautWithCamera.prefab +++ b/Assets/Prefabs/Astronaut/AstronautWithCamera.prefab @@ -226,7 +226,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365318976786001977} - m_LocalRotation: {x: 0.050803177, y: 0.24604334, z: -0.062553294, w: 0.9659031} + m_LocalRotation: {x: 0.0718026, y: -0.0602704, z: 0.016577827, w: 0.99545825} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -474,7 +474,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365318977167042193} m_LocalRotation: {x: 0.09804932, y: 0.000000017650475, z: -0.0000000017389965, w: 0.99518156} - m_LocalPosition: {x: -1.6996615, y: 1.32, z: -2.4720743} + m_LocalPosition: {x: 0, y: 1.32, z: -3} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: @@ -612,7 +612,7 @@ MonoBehaviour: m_RecenteringTime: 2 m_LegacyHeadingDefinition: -1 m_LegacyVelocityFilterStrength: -1 - m_BindingMode: 5 + m_BindingMode: 0 m_SplineCurvature: 0.2 m_Orbits: - m_Height: 4.5 @@ -777,7 +777,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365318977785173328} - m_LocalRotation: {x: 0.03322547, y: 0.2471404, z: -0.05806753, w: 0.9666674} + m_LocalRotation: {x: 0.05368384, y: -0.06056196, z: 0.0154787935, w: 0.9965996} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -989,7 +989,7 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365318978058098897} - m_LocalRotation: {x: 0.015683249, y: 0.24815318, z: -0.053574488, w: 0.96711105} + m_LocalRotation: {x: 0.03559524, y: -0.060832832, z: 0.014377572, w: 0.9974095} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 @@ -1078,8 +1078,8 @@ Transform: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 365318978543542559} - m_LocalRotation: {x: 0.14482042, y: 0.14063732, z: -0.020799974, w: 0.97919124} - m_LocalPosition: {x: -1.0329641, y: 1.3199979, z: -2.4649105} + m_LocalRotation: {x: 0.15114106, y: -0.061787784, z: 0.009466145, w: 0.9865339} + m_LocalPosition: {x: -0.000023298204, y: 1.3199862, z: -2.4649107} m_LocalScale: {x: 1, y: 1, z: 1} m_ConstrainProportionsScale: 0 m_Children: []