diff --git a/Assets/Scripts/Player/PlayerInteractionHandler.cs b/Assets/Scripts/Player/PlayerInteractionHandler.cs index 2705d94..8dcd595 100644 --- a/Assets/Scripts/Player/PlayerInteractionHandler.cs +++ b/Assets/Scripts/Player/PlayerInteractionHandler.cs @@ -203,7 +203,7 @@ public class PlayerInteractionHandler : NetworkBehaviour { SwitchWeaponMode(); - if (!IsServer) { + if (false) { GunEnabled = !GunEnabled; if (!GunEnabled) pistol.Disable();