diff --git a/Assets/Scripts/Item/Pistol/PistolComponent.cs b/Assets/Scripts/Item/Pistol/PistolComponent.cs index fa870dc..660bc48 100644 --- a/Assets/Scripts/Item/Pistol/PistolComponent.cs +++ b/Assets/Scripts/Item/Pistol/PistolComponent.cs @@ -137,7 +137,7 @@ namespace Item var projectile = Instantiate(projectilePrefab, bulletSpawnPoint); - InstanceFinder.ServerManager.Spawn(projectile,Owner); + InstanceFinder.ServerManager.Spawn(projectile); projectile.transform.localPosition = Vector3.zero;