using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Player { public class LobbyPlayerComponent : MonoBehaviour { [SerializeField] private Animator anim; // Start is called before the first frame update void Start() { anim.SetBool("IsRunning", false); anim.SetFloat("RunningSpeed", 0); anim.Play("CryopodIdle"); } // Update is called once per frame void Update() { } } }