using System; using System.Collections.Generic; namespace FishNet.Utility.Extension { public static class CollectionFN { /// /// Random for shuffling. /// private static Random _random = new Random(); /// /// Shuffle based on Fisher-Yates shuffle. /// https://en.wikipedia.org/wiki/Fisher%E2%80%93Yates_shuffle /// https://stackoverflow.com/questions/273313/randomize-a-listt /// public static void Shuffle(this IList lst) { int n = lst.Count; while (n > 1) { n--; int k = _random.Next(n + 1); T value = lst[k]; lst[k] = lst[n]; lst[n] = value; } } } }