using FishNet.Documenting;
using System;
using System.Text;
namespace FishNet.Serializing
{
///
/// Writes data to a buffer.
///
[APIExclude]
internal class WriterStatics
{
/* Since serializing occurs on the main thread this value may
* be shared among all writers. //multithread
*/
#region Private.
///
/// Encoder for strings.
///
private static readonly UTF8Encoding _encoding = new UTF8Encoding(false, true);
///
/// StringBuffer to use with encoding.
///
private static byte[] _stringBuffer = new byte[64];
#endregion
///
/// Gets the string buffer ensuring proper length, and outputs size in bytes of string.
///
public static byte[] GetStringBuffer(string str, out int size)
{
int strLength = str.Length;
int valueMaxBytes = _encoding.GetMaxByteCount(strLength);
if (valueMaxBytes >= _stringBuffer.Length)
{
int nextSize = (_stringBuffer.Length * 2) + valueMaxBytes;
Array.Resize(ref _stringBuffer, nextSize);
}
size = _encoding.GetBytes(str, 0, strLength, _stringBuffer, 0);
return _stringBuffer;
}
///
/// Ensures the string buffer is of a minimum length and returns the buffer.
///
public static byte[] GetStringBuffer(string str)
{
int valueMaxBytes = _encoding.GetMaxByteCount(str.Length);
if (valueMaxBytes >= _stringBuffer.Length)
{
int nextSize = (_stringBuffer.Length * 2) + valueMaxBytes;
Array.Resize(ref _stringBuffer, nextSize);
}
return _stringBuffer;
}
}
}