using FishNet.Managing;
using System;
using System.Collections.Generic;
using System.Runtime.CompilerServices;
namespace FishNet.Serializing
{
///
/// Reader which is reused to save on garbage collection and performance.
///
public sealed class PooledReader : Reader, IDisposable
{
internal PooledReader(byte[] bytes, NetworkManager networkManager) : base(bytes, networkManager) { }
internal PooledReader(ArraySegment segment, NetworkManager networkManager) : base(segment, networkManager) { }
public void Dispose() => ReaderPool.Recycle(this);
}
///
/// Collection of PooledReader. Stores and gets PooledReader.
///
public static class ReaderPool
{
#region Private.
///
/// Pool of readers.
///
private static readonly Stack _pool = new Stack();
#endregion
///
/// Get the next reader in the pool
/// If pool is empty, creates a new Reader
///
[MethodImpl(MethodImplOptions.AggressiveInlining)]
public static PooledReader GetReader(byte[] bytes, NetworkManager networkManager)
{
return GetReader(new ArraySegment(bytes), networkManager);
}
///
/// Get the next reader in the pool or creates a new one if none are available.
///
public static PooledReader GetReader(ArraySegment segment, NetworkManager networkManager)
{
PooledReader result;
if (_pool.Count > 0)
{
result = _pool.Pop();
result.Initialize(segment, networkManager);
}
else
{
result = new PooledReader(segment, networkManager);
}
return result;
}
///
/// Puts reader back into pool
/// When pool is full, the extra reader is left for the GC
///
public static void Recycle(PooledReader reader)
{
_pool.Push(reader);
}
}
}