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Station_Obscurum
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station_obscurum_unity
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This repository has been archived on
2023-09-13
. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity
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Assets
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Shaders
History
sebastianhampel1
aafb240391
fixed camera system and brightened recipticles
2023-05-10 23:59:58 -04:00
..
UI
added GUI and pausing and finished death
2023-04-22 03:18:21 -04:00
Dissolve2.shadergraph
imported music, added combat and death
2023-04-21 03:30:43 -04:00
Dissolve2.shadergraph.meta
updated
2023-04-18 00:29:51 -04:00
Dissolve3.shadergraph
imported music, added combat and death
2023-04-21 03:30:43 -04:00
Dissolve3.shadergraph.meta
imported music, added combat and death
2023-04-21 03:30:43 -04:00
Dissolve.ShaderGraph
updated
2023-04-18 00:29:51 -04:00
Dissolve.ShaderGraph.meta
updated with enemy
2023-04-10 23:58:47 -04:00
FresnelGlow.ShaderGraph
updated with enemy
2023-04-10 23:58:47 -04:00
FresnelGlow.ShaderGraph.meta
updated with enemy
2023-04-10 23:58:47 -04:00
Hologram.ShaderGraph
fixed camera system and brightened recipticles
2023-05-10 23:59:58 -04:00
Hologram.ShaderGraph.meta
updated with enemy
2023-04-10 23:58:47 -04:00
Laser.shadergraph
gun dev
2023-03-27 18:49:30 -04:00
Laser.shadergraph.meta
gun dev
2023-03-27 18:49:30 -04:00
ParticleModel.shadergraph
updated
2023-04-08 01:23:11 -04:00
ParticleModel.shadergraph.meta
updated
2023-04-08 01:23:11 -04:00
UI.meta
added GUI and pausing and finished death
2023-04-22 03:18:21 -04:00