This repository has been archived on 2023-09-13. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity/Assets/Scripts/Legacy/SerializedObjects/GlobalReferences.cs
MarcoHampel f8590432ba Assemblies Made and Refactored Code Folders
Created assemblies for the new design code. Relocated legacy scripts into a legacy folder and made a "new_design" folder for new design.
2023-09-11 19:39:27 -04:00

14 lines
286 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Scriptable
{
[CreateAssetMenu(fileName = "GameState", menuName = "ScriptableObjects/GameStateManager", order = 1)]
public class GlobalReferences : ScriptableObject
{
}
}