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station_obscurum_unity/Assets/FishNet/Runtime/Transporting/PacketId.cs

33 lines
727 B
C#

using FishNet.Documenting;
namespace FishNet.Transporting
{
/// <summary>
/// PacketIds to indicate the type of packet which is being sent or arriving.
/// </summary>
[APIExclude]
public enum PacketId : ushort
{
Unset = 0,
Authenticated = 1,
Split = 2,
ObjectSpawn = 3,
ObjectDespawn = 4,
PredictedSpawnResult = 5,
SyncVar = 7,
ServerRpc = 8,
ObserversRpc = 9,
TargetRpc = 10,
OwnershipChange = 11,
Broadcast = 12,
SyncObject = 13,
PingPong = 14,
Replicate = 15,
Reconcile = 16,
Disconnect = 17,
TimingUpdate = 18,
NetworkLODUpdate = 19,
}
}