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Station_Obscurum
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station_obscurum_unity
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This repository has been archived on
2023-09-13
. You can view files and clone it, but cannot push or open issues or pull requests.
station_obscurum_unity
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VFXGraph
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GabrielAguiarProductions
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History
sebastianhampel1
77ba05e7dc
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
..
DefaultLookDevProfile.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
DefaultLookDevProfile.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
DefaultSceneRoot.prefab
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
DefaultSceneRoot.prefab.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
DefaultSettingsVolumeProfile.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
DefaultSettingsVolumeProfile.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Foliage Diffusion Profile.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Foliage Diffusion Profile.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
HDRenderPipelineAsset.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
HDRenderPipelineAsset.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Skin Diffusion Profile.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Skin Diffusion Profile.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Sky and Fog Settings Profile.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
Sky and Fog Settings Profile.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
VFXDefaultResources.asset
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00
VFXDefaultResources.asset.meta
fixed strafing, added shooting effects, created a new testing level, enlarged enemies, updated bullet firing system
2023-05-29 00:16:05 -04:00