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station_obscurum_unity/Assets/Packages/FishNet/Runtime/Observing/ObserverStateChange.cs
2023-06-01 11:21:49 -07:00

12 lines
238 B
C#

namespace FishNet.Observing
{
/// <summary>
/// States which observer(s) can change to.
/// </summary>
internal enum ObserverStateChange : byte
{
Unchanged = 0,
Added = 1,
Removed = 2
}
}