14 lines
286 B
C#
14 lines
286 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
|
|
namespace Scriptable
|
|
{
|
|
[CreateAssetMenu(fileName = "GameState", menuName = "ScriptableObjects/GameStateManager", order = 1)]
|
|
public class GlobalReferences : ScriptableObject
|
|
{
|
|
|
|
}
|
|
}
|