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station_obscurum_unity/Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil.Metadata/GuidHeap.cs

37 lines
637 B
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
using System;
namespace MonoFN.Cecil.Metadata {
sealed class GuidHeap : Heap {
public GuidHeap (byte [] data)
: base (data)
{
}
public Guid Read (uint index)
{
const int guid_size = 16;
if (index == 0 || ((index - 1) + guid_size) > data.Length)
return new Guid ();
var buffer = new byte [guid_size];
Buffer.BlockCopy (this.data, (int)((index - 1) * guid_size), buffer, 0, guid_size);
return new Guid (buffer);
}
}
}