sebastianhampel1
d4e49ea8e5
As player ran in a straight line, camera lag causes camera to rotate slightly. Fixed this bug by changing Cinemachine Freelook 'orbit binding mode' to 'lock to target on assign' mode. Player runs in straight line now! |
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HDRPDefaultResources | ||
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Prefabs | ||
Scenes | ||
Scripts | ||
Shaders | ||
TextMesh Pro | ||
Textures | ||
VFXGraph | ||
.DS_Store | ||
Animations.meta | ||
Fonts.meta | ||
HDRPDefaultResources.meta | ||
Materials.meta | ||
Models.meta | ||
Packages.meta | ||
Prefabs.meta | ||
Scenes.meta | ||
Scripts.meta | ||
Shaders.meta | ||
TextMesh Pro.meta | ||
Textures.meta | ||
VFXGraph.meta |