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station_obscurum_unity/Assets
sebastianhampel1 d4e49ea8e5 fixed camera rotation bug
As player ran in a straight line, camera lag causes camera to rotate slightly. Fixed this bug by changing Cinemachine Freelook 'orbit binding mode' to 'lock to target on assign' mode. Player runs in straight line now!
2023-04-08 01:32:28 -04:00
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Animations updated 2023-04-08 01:23:11 -04:00
Fonts gun dev 2023-03-27 18:49:30 -04:00
HDRPDefaultResources first push 2 2023-03-13 19:59:59 -04:00
Materials updated 2023-04-08 01:23:11 -04:00
Models updated 2023-04-08 01:23:11 -04:00
Prefabs fixed camera rotation bug 2023-04-08 01:32:28 -04:00
Scenes updated 2023-04-08 01:23:11 -04:00
Scripts updated 2023-04-08 01:23:11 -04:00
Shaders updated 2023-04-08 01:23:11 -04:00
TextMesh Pro updated object materials from defaults for export 2023-04-04 00:56:49 -04:00
Textures gun dev 2023-03-27 18:49:30 -04:00
VFXGraph updated 2023-04-08 01:23:11 -04:00
.DS_Store first push 2 2023-03-13 19:59:59 -04:00
Animations.meta first push 2 2023-03-13 19:59:59 -04:00
Fonts.meta gun dev 2023-03-27 18:49:30 -04:00
HDRPDefaultResources.meta first push 2 2023-03-13 19:59:59 -04:00
Materials.meta first push 2 2023-03-13 19:59:59 -04:00
Models.meta first push 2 2023-03-13 19:59:59 -04:00
Packages.meta first push 2 2023-03-13 19:59:59 -04:00
Prefabs.meta first push 2 2023-03-13 19:59:59 -04:00
Scenes.meta first push 2 2023-03-13 19:59:59 -04:00
Scripts.meta first push 2 2023-03-13 19:59:59 -04:00
Shaders.meta first push 2 2023-03-13 19:59:59 -04:00
TextMesh Pro.meta first push 2 2023-03-13 19:59:59 -04:00
Textures.meta first push 2 2023-03-13 19:59:59 -04:00
VFXGraph.meta first push 2 2023-03-13 19:59:59 -04:00