28 lines
451 B
C#
28 lines
451 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GenericInteractable : InteractableItem
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{
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private void Awake()
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{
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BaseAwake();
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}
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private void Start()
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{
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}
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public override bool Interact()
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{
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return false;
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}
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public override bool Interact(ref Inventory inventory, ref HeavyInteractableItem heavyInvent)
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{
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return this.Interact();
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}
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}
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