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station_obscurum_unity/Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil.Metadata/UserStringHeap.cs

37 lines
717 B
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
namespace MonoFN.Cecil.Metadata {
sealed class UserStringHeap : StringHeap {
public UserStringHeap (byte [] data)
: base (data)
{
}
protected override string ReadStringAt (uint index)
{
int start = (int)index;
uint length = (uint)(data.ReadCompressedUInt32 (ref start) & ~1);
if (length < 1)
return string.Empty;
var chars = new char [length / 2];
for (int i = start, j = 0; i < start + length; i += 2)
chars [j++] = (char)(data [i] | (data [i + 1] << 8));
return new string (chars);
}
}
}