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station_obscurum_unity/Assets/FishNet/CodeGenerating/cecil-0.11.4/Mono.Cecil/Resource.cs

59 lines
1.4 KiB
C#

//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// Copyright (c) 2008 - 2015 Jb Evain
// Copyright (c) 2008 - 2011 Novell, Inc.
//
// Licensed under the MIT/X11 license.
//
namespace MonoFN.Cecil {
public enum ResourceType {
Linked,
Embedded,
AssemblyLinked,
}
public abstract class Resource {
string name;
uint attributes;
public string Name {
get { return name; }
set { name = value; }
}
public ManifestResourceAttributes Attributes {
get { return (ManifestResourceAttributes)attributes; }
set { attributes = (uint)value; }
}
public abstract ResourceType ResourceType {
get;
}
#region ManifestResourceAttributes
public bool IsPublic {
get { return attributes.GetMaskedAttributes ((uint)ManifestResourceAttributes.VisibilityMask, (uint)ManifestResourceAttributes.Public); }
set { attributes = attributes.SetMaskedAttributes ((uint)ManifestResourceAttributes.VisibilityMask, (uint)ManifestResourceAttributes.Public, value); }
}
public bool IsPrivate {
get { return attributes.GetMaskedAttributes ((uint)ManifestResourceAttributes.VisibilityMask, (uint)ManifestResourceAttributes.Private); }
set { attributes = attributes.SetMaskedAttributes ((uint)ManifestResourceAttributes.VisibilityMask, (uint)ManifestResourceAttributes.Private, value); }
}
#endregion
internal Resource (string name, ManifestResourceAttributes attributes)
{
this.name = name;
this.attributes = (uint)attributes;
}
}
}