28 lines
563 B
C#
28 lines
563 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class CryopodSpawnComponent : MonoBehaviour
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{
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public string playerName;
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[SerializeField]
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private TMPro.TMP_Text text;
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[SerializeField]
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private Transform spawn;
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private bool isOccupied = false;
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public bool IsOccupied { get { return isOccupied; } }
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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text.text = playerName;
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}
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}
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