TheMuseumProject/Assets/Scripts/MainMenu.cs

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using UnityEngine;
public class MainMenu : MonoBehaviour
{
private GameObject canvas;
// Start is called before the first frame update
private void Start()
{
canvas = GameObject.Find("Canvas");
Cursor.lockState = CursorLockMode.None;
}
// Update is called once per frame
private void Update()
{
}
public void StartGame()
{
canvas.SetActive(false);
Initiate.Fade("Tutorial", Color.black, 2.0f);
}
public void StartChaos()
{
canvas.SetActive(false);
Initiate.Fade("Chaos", Color.black, 2.0f);
}
public void QuitGame()
{
Application.Quit();
}
}