%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &-7890501324347542100 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 7ddcec8a8eb2d684d833ac8f5d26aebd, type: 3} m_Name: HDShadowSettings m_EditorClassIdentifier: active: 1 maxShadowDistance: m_OverrideState: 1 m_Value: 500 directionalTransmissionMultiplier: m_OverrideState: 0 m_Value: 1 cascadeShadowSplitCount: m_OverrideState: 0 m_Value: 4 cascadeShadowSplit0: m_OverrideState: 0 m_Value: 0.05 cascadeShadowSplit1: m_OverrideState: 0 m_Value: 0.15 cascadeShadowSplit2: m_OverrideState: 0 m_Value: 0.3 cascadeShadowBorder0: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder1: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder2: m_OverrideState: 0 m_Value: 0 cascadeShadowBorder3: m_OverrideState: 0 m_Value: 0 --- !u!114 &-3796145257314064370 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 2d08ce26990eb1a4a9177b860541e702, type: 3} m_Name: Exposure m_EditorClassIdentifier: active: 1 mode: m_OverrideState: 1 m_Value: 1 meteringMode: m_OverrideState: 1 m_Value: 2 luminanceSource: m_OverrideState: 0 m_Value: 1 fixedExposure: m_OverrideState: 1 m_Value: 15 compensation: m_OverrideState: 0 m_Value: 0 limitMin: m_OverrideState: 1 m_Value: 1 limitMax: m_OverrideState: 1 m_Value: 15 curveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -10 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 20 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 limitMinCurveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -12 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 18 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 limitMaxCurveMap: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Curve: - serializedVersion: 3 time: -10 value: -8 inSlope: 0 outSlope: 1 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 - serializedVersion: 3 time: 20 value: 22 inSlope: 1 outSlope: 0 tangentMode: 0 weightedMode: 0 inWeight: 0 outWeight: 0 m_PreInfinity: 2 m_PostInfinity: 2 m_RotationOrder: 4 adaptationMode: m_OverrideState: 0 m_Value: 1 adaptationSpeedDarkToLight: m_OverrideState: 0 m_Value: 3 adaptationSpeedLightToDark: m_OverrideState: 0 m_Value: 1 weightTextureMask: m_OverrideState: 0 m_Value: {fileID: 0} histogramPercentages: m_OverrideState: 0 m_Value: {x: 40, y: 90} histogramUseCurveRemapping: m_OverrideState: 0 m_Value: 0 targetMidGray: m_OverrideState: 0 m_Value: 0 centerAroundExposureTarget: m_OverrideState: 0 m_Value: 0 proceduralCenter: m_OverrideState: 0 m_Value: {x: 0.5, y: 0.5} proceduralRadii: m_OverrideState: 0 m_Value: {x: 0.3, y: 0.3} maskMinIntensity: m_OverrideState: 0 m_Value: -30 maskMaxIntensity: m_OverrideState: 0 m_Value: 30 proceduralSoftness: m_OverrideState: 0 m_Value: 0.5 --- !u!114 &-2638405373440216878 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: f086a068d4c5889438831b3ae9afc11c, type: 3} m_Name: Tonemapping m_EditorClassIdentifier: active: 1 mode: m_OverrideState: 1 m_Value: 2 toeStrength: m_OverrideState: 0 m_Value: 0 toeLength: m_OverrideState: 0 m_Value: 0.5 shoulderStrength: m_OverrideState: 0 m_Value: 0 shoulderLength: m_OverrideState: 0 m_Value: 0.5 shoulderAngle: m_OverrideState: 0 m_Value: 0 gamma: m_OverrideState: 0 m_Value: 1 lutTexture: m_OverrideState: 0 m_Value: {fileID: 0} lutContribution: m_OverrideState: 0 m_Value: 1 --- !u!114 &-1843314048221083362 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 24f077503be6ae942a1e1245dbd53ea9, type: 3} m_Name: Bloom m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 1 m_Value: 1 threshold: m_OverrideState: 1 m_Value: 0 intensity: m_OverrideState: 1 m_Value: 0.105 scatter: m_OverrideState: 1 m_Value: 0.7 tint: m_OverrideState: 1 m_Value: {r: 1, g: 1, b: 1, a: 1} dirtTexture: m_OverrideState: 0 m_Value: {fileID: 0} dirtIntensity: m_OverrideState: 0 m_Value: 0 anamorphic: m_OverrideState: 0 m_Value: 1 m_Resolution: m_OverrideState: 1 m_Value: 2 m_HighQualityPrefiltering: m_OverrideState: 1 m_Value: 0 m_HighQualityFiltering: m_OverrideState: 1 m_Value: 1 --- !u!114 &-1833918327121978921 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 0d7593b3a9277ac4696b20006c21dde2, type: 3} m_Name: VisualEnvironment m_EditorClassIdentifier: active: 0 skyType: m_OverrideState: 0 m_Value: 1 cloudType: m_OverrideState: 0 m_Value: 0 skyAmbientMode: m_OverrideState: 0 m_Value: 1 windOrientation: m_OverrideState: 0 m_Value: 0 windSpeed: m_OverrideState: 0 m_Value: 100 fogType: m_OverrideState: 0 m_Value: 0 --- !u!114 &-751766054495195728 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 56b145d2b9ee1ac4f846968484e7485a, type: 3} m_Name: ContactShadows m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 enable: m_OverrideState: 1 m_Value: 0 length: m_OverrideState: 1 m_Value: 0.15 opacity: m_OverrideState: 0 m_Value: 1 distanceScaleFactor: m_OverrideState: 1 m_Value: 0.5 maxDistance: m_OverrideState: 0 m_Value: 50 minDistance: m_OverrideState: 0 m_Value: 0 fadeDistance: m_OverrideState: 0 m_Value: 5 fadeInDistance: m_OverrideState: 0 m_Value: 0 rayBias: m_OverrideState: 0 m_Value: 0.2 thicknessScale: m_OverrideState: 0 m_Value: 0.15 m_SampleCount: m_OverrideState: 0 m_Value: 10 --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: d7fd9488000d3734a9e00ee676215985, type: 3} m_Name: Post-Processing Profile m_EditorClassIdentifier: components: - {fileID: 5458056052797271935} - {fileID: -7890501324347542100} - {fileID: -751766054495195728} - {fileID: 7873622829703936518} - {fileID: -2638405373440216878} - {fileID: -1843314048221083362} - {fileID: -3796145257314064370} - {fileID: -1833918327121978921} - {fileID: 3896932564071997488} - {fileID: 3608037052093055400} --- !u!114 &3608037052093055400 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 4b8bcdf71d7fafa419fca1ed162f5fc9, type: 3} m_Name: ColorAdjustments m_EditorClassIdentifier: active: 1 postExposure: m_OverrideState: 1 m_Value: 0 contrast: m_OverrideState: 0 m_Value: 0 colorFilter: m_OverrideState: 0 m_Value: {r: 1, g: 1, b: 1, a: 1} hueShift: m_OverrideState: 0 m_Value: 0 saturation: m_OverrideState: 0 m_Value: 0 --- !u!114 &3896932564071997488 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: bcf384b154398e341b6b29969c078198, type: 3} m_Name: MotionBlur m_EditorClassIdentifier: active: 0 quality: m_OverrideState: 0 m_Value: 1 intensity: m_OverrideState: 0 m_Value: 0 maximumVelocity: m_OverrideState: 0 m_Value: 200 minimumVelocity: m_OverrideState: 0 m_Value: 2 cameraMotionBlur: m_OverrideState: 0 m_Value: 1 specialCameraClampMode: m_OverrideState: 0 m_Value: 0 cameraVelocityClamp: m_OverrideState: 0 m_Value: 0.05 cameraTranslationVelocityClamp: m_OverrideState: 0 m_Value: 0.05 cameraRotationVelocityClamp: m_OverrideState: 0 m_Value: 0.03 depthComparisonExtent: m_OverrideState: 0 m_Value: 1 m_SampleCount: m_OverrideState: 0 m_Value: 8 --- !u!114 &5458056052797271935 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 59b6606ef2548734bb6d11b9d160bc7e, type: 3} m_Name: HDRISky m_EditorClassIdentifier: active: 1 rotation: m_OverrideState: 0 m_Value: 0 skyIntensityMode: m_OverrideState: 1 m_Value: 0 exposure: m_OverrideState: 1 m_Value: 0 multiplier: m_OverrideState: 0 m_Value: 1 upperHemisphereLuxValue: m_OverrideState: 1 m_Value: 0.18292063 upperHemisphereLuxColor: m_OverrideState: 1 m_Value: {x: 0.5, y: 0.49550647, z: 0.4759313} desiredLuxValue: m_OverrideState: 0 m_Value: 20000 updateMode: m_OverrideState: 0 m_Value: 0 updatePeriod: m_OverrideState: 0 m_Value: 0 includeSunInBaking: m_OverrideState: 0 m_Value: 0 hdriSky: m_OverrideState: 1 m_Value: {fileID: 8900000, guid: 762f22ba43541df4e95e0e7126e8d96c, type: 3} distortionMode: m_OverrideState: 0 m_Value: 0 flowmap: m_OverrideState: 0 m_Value: {fileID: 0} upperHemisphereOnly: m_OverrideState: 0 m_Value: 1 scrollOrientation: m_OverrideState: 0 m_Value: mode: 1 customValue: 0 additiveValue: 0 multiplyValue: 1 scrollSpeed: m_OverrideState: 0 m_Value: mode: 1 customValue: 100 additiveValue: 0 multiplyValue: 1 enableBackplate: m_OverrideState: 0 m_Value: 0 backplateType: m_OverrideState: 0 m_Value: 0 groundLevel: m_OverrideState: 0 m_Value: 0 scale: m_OverrideState: 0 m_Value: {x: 32, y: 32} projectionDistance: m_OverrideState: 0 m_Value: 16 plateRotation: m_OverrideState: 0 m_Value: 0 plateTexRotation: m_OverrideState: 0 m_Value: 0 plateTexOffset: m_OverrideState: 0 m_Value: {x: 0, y: 0} blendAmount: m_OverrideState: 0 m_Value: 0 shadowTint: m_OverrideState: 0 m_Value: {r: 0.5, g: 0.5, b: 0.5, a: 1} pointLightShadow: m_OverrideState: 0 m_Value: 0 dirLightShadow: m_OverrideState: 0 m_Value: 0 rectLightShadow: m_OverrideState: 0 m_Value: 0 m_SkyVersion: 1 enableDistortion: m_OverrideState: 0 m_Value: 0 procedural: m_OverrideState: 0 m_Value: 1 scrollDirection: m_OverrideState: 0 m_Value: 0 m_ObsoleteScrollSpeed: m_OverrideState: 0 m_Value: 1 --- !u!114 &7873622829703936518 MonoBehaviour: m_ObjectHideFlags: 3 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 9008a067f4d626c4d8bc4bc48f04bb89, type: 3} m_Name: AmbientOcclusion m_EditorClassIdentifier: active: 1 quality: m_OverrideState: 0 m_Value: 1 rayTracing: m_OverrideState: 0 m_Value: 0 intensity: m_OverrideState: 0 m_Value: 0 directLightingStrength: m_OverrideState: 0 m_Value: 0 radius: m_OverrideState: 0 m_Value: 2 spatialBilateralAggressiveness: m_OverrideState: 0 m_Value: 0.15 temporalAccumulation: m_OverrideState: 0 m_Value: 1 ghostingReduction: m_OverrideState: 0 m_Value: 0.5 blurSharpness: m_OverrideState: 0 m_Value: 0.1 layerMask: m_OverrideState: 0 m_Value: serializedVersion: 2 m_Bits: 4294967295 occluderMotionRejection: m_OverrideState: 0 m_Value: 1 receiverMotionRejection: m_OverrideState: 0 m_Value: 1 m_StepCount: m_OverrideState: 0 m_Value: 6 m_FullResolution: m_OverrideState: 0 m_Value: 0 m_MaximumRadiusInPixels: m_OverrideState: 0 m_Value: 40 m_BilateralUpsample: m_OverrideState: 0 m_Value: 1 m_DirectionCount: m_OverrideState: 0 m_Value: 2 m_RayLength: m_OverrideState: 0 m_Value: 3 m_SampleCount: m_OverrideState: 0 m_Value: 2 m_Denoise: m_OverrideState: 0 m_Value: 1 m_DenoiserRadius: m_OverrideState: 0 m_Value: 0.5