fileFormatVersion: 2 guid: 4ccf43d26c4748c792174516f4a8fcef <<<<<<< HEAD timeCreated: 1480389342 licenseType: Pro TextureImporter: fileIDToRecycleName: {} serializedVersion: 2 mipmaps: mipMapMode: 0 enableMipMap: 1 linearTexture: 0 correctGamma: 0 fadeOut: 0 borderMipMap: 0 ======= TextureImporter: internalIDToNameTable: [] externalObjects: {} serializedVersion: 12 mipmaps: mipMapMode: 0 enableMipMap: 1 sRGBTexture: 1 linearTexture: 0 fadeOut: 0 borderMipMap: 0 mipMapsPreserveCoverage: 0 alphaTestReferenceValue: 0.5 >>>>>>> player-physics-revised mipMapFadeDistanceStart: 1 mipMapFadeDistanceEnd: 3 bumpmap: convertToNormalMap: 0 externalNormalMap: 0 heightScale: 0.25 normalMapFilter: 0 isReadable: 0 <<<<<<< HEAD grayScaleToAlpha: 0 generateCubemap: 0 cubemapConvolution: 0 cubemapConvolutionSteps: 7 cubemapConvolutionExponent: 1.5 seamlessCubemap: 0 textureFormat: -1 maxTextureSize: 2048 textureSettings: filterMode: -1 aniso: 16 mipBias: -1 wrapMode: 1 nPOTScale: 1 lightmap: 0 rGBM: 0 compressionQuality: 50 allowsAlphaSplitting: 0 ======= streamingMipmaps: 0 streamingMipmapsPriority: 0 vTOnly: 0 ignoreMasterTextureLimit: 0 grayScaleToAlpha: 0 generateCubemap: 6 cubemapConvolution: 0 seamlessCubemap: 0 textureFormat: 1 maxTextureSize: 2048 textureSettings: serializedVersion: 2 filterMode: 1 aniso: 1 mipBias: 0 wrapU: 0 wrapV: 0 wrapW: 0 nPOTScale: 1 lightmap: 0 compressionQuality: 50 >>>>>>> player-physics-revised spriteMode: 0 spriteExtrude: 1 spriteMeshType: 1 alignment: 0 spritePivot: {x: 0.5, y: 0.5} <<<<<<< HEAD spriteBorder: {x: 0, y: 0, z: 0, w: 0} spritePixelsToUnits: 100 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 buildTargetSettings: [] ======= spritePixelsToUnits: 100 spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteGenerateFallbackPhysicsShape: 1 alphaUsage: 1 alphaIsTransparency: 0 spriteTessellationDetail: -1 textureType: 0 textureShape: 1 singleChannelComponent: 0 flipbookRows: 1 flipbookColumns: 1 maxTextureSizeSet: 0 compressionQualitySet: 0 textureFormatSet: 0 ignorePngGamma: 0 applyGammaDecoding: 0 cookieLightType: 0 platformSettings: - serializedVersion: 3 buildTarget: DefaultTexturePlatform maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Standalone maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 - serializedVersion: 3 buildTarget: Server maxTextureSize: 2048 resizeAlgorithm: 0 textureFormat: -1 textureCompression: 1 compressionQuality: 50 crunchedCompression: 0 allowsAlphaSplitting: 0 overridden: 0 androidETC2FallbackOverride: 0 forceMaximumCompressionQuality_BC6H_BC7: 0 >>>>>>> player-physics-revised spriteSheet: serializedVersion: 2 sprites: [] outline: [] <<<<<<< HEAD spritePackingTag: ======= physicsShape: [] bones: [] spriteID: internalID: 0 vertices: [] indices: edges: [] weights: [] secondaryTextures: [] nameFileIdTable: {} spritePackingTag: pSDRemoveMatte: 0 pSDShowRemoveMatteOption: 0 >>>>>>> player-physics-revised userData: assetBundleName: assetBundleVariant: