TheMuseumProject/Assets/Packages/TerrainSampleAssets/Materials/Grass.asset

211 lines
6.6 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!114 &-6461594166329205481
MonoBehaviour:
m_ObjectHideFlags: 11
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 0}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: aa486462e6be1764e89c788ba30e61f7, type: 3}
m_Name:
m_EditorClassIdentifier:
m_DiffusionProfileReferences:
- {fileID: 11400000, guid: a4f9b0b21cfa10140b76854ccb395dcf, type: 2}
m_MaterialReferences: []
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: Grass
m_Shader: {fileID: -6465566751694194690, guid: dfa3b96612ed4df4a97b7fd06217ba23, type: 3}
m_ShaderKeywords: _ALPHATEST_ON _DISABLE_DECALS _DISABLE_SSR _DISABLE_SSR_TRANSPARENT
_DOUBLESIDED_ON
m_LightmapFlags: 0
m_EnableInstancingVariants: 1
m_DoubleSidedGI: 1
m_CustomRenderQueue: 2450
stringTagMap:
MotionVector: User
RenderType: TransparentCutout
disabledShaderPasses:
- MOTIONVECTORS
- TransparentDepthPrepass
- TransparentDepthPostpass
- TransparentBackface
- RayTracingPrepass
- ForwardEmissiveForDeferred
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- Base_Map:
m_Texture: {fileID: 2800000, guid: 9bf68c6e5059e7549b60e91ca11987a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Mask_Map:
m_Texture: {fileID: 2800000, guid: e9a1c1b060b9b2c4989233f1037f9d5d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Normal_Map:
m_Texture: {fileID: 2800000, guid: 9a1568052101f2f48ba76e7342adc3f3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Terrain_Splatmap_0:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_8713F080:
m_Texture: {fileID: 2800000, guid: 5bdbe53dce2414e458937234dce49479, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_9DCAAA49:
m_Texture: {fileID: 2800000, guid: 9a1568052101f2f48ba76e7342adc3f3, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_A5E0646:
m_Texture: {fileID: 2800000, guid: e9a1c1b060b9b2c4989233f1037f9d5d, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- Texture2D_E1B0D043:
m_Texture: {fileID: 2800000, guid: 9bf68c6e5059e7549b60e91ca11987a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _Thickness_Map:
m_Texture: {fileID: 2800000, guid: 5bdbe53dce2414e458937234dce49479, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_Lightmaps:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_LightmapsInd:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- unity_ShadowMasks:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- AO_Scale: 0.5
- Alpha_Clip_Threshold: 0.5
- Animation_Cutoff: 20
- Distance_Fade_End: 80
- Distance_Fade_Start: 40
- Dither_Scale: 1.5
- Enable_Blend_Terrain_Color: 0
- Normal_Scale: 2
- Smothness_Scale: 0.5
- Terrain_Blend_A: 0
- Terrain_Blend_B: 0
- Terrain_Blend_G: 0
- Terrain_Blend_R: 0
- Vector1_593c5cea6c4a42e993ed03ced4685732: 0.167
- Vector1_8651797e3e304e108dbd25f9d5a426ba: 0.5
- Vector1_a5b8b09028ce49a39f4d090894c89e22: 0.5
- Vector1_a6983181c8dc4691ba6a28a34c4223a6: 1
- Wind_Blast: 0.05
- Wind_Intensity: 0.1
- Wind_Ripples: 0.05
- Wind_Speed: 5
- Wind_Turbulence: 0
- Wind_Wavelength: 10
- Wind_Yaw: 180
- _AddPrecomputedVelocity: 0
- _AlphaClip: 1
- _AlphaCutoffEnable: 1
- _AlphaDstBlend: 0
- _AlphaSrcBlend: 1
- _AlphaToMask: 0
- _AlphaToMaskInspectorValue: 0
- _BUILTIN_AlphaClip: 1
- _BUILTIN_Blend: 0
- _BUILTIN_CullMode: 0
- _BUILTIN_DstBlend: 0
- _BUILTIN_QueueControl: 1
- _BUILTIN_QueueOffset: 0
- _BUILTIN_SrcBlend: 1
- _BUILTIN_Surface: 0
- _BUILTIN_ZTest: 4
- _BUILTIN_ZWrite: 1
- _BUILTIN_ZWriteControl: 0
- _Blend: 0
- _BlendMode: 0
- _CastShadows: 1
- _ConservativeDepthOffsetEnable: 0
- _Cull: 0
- _CullMode: 0
- _CullModeForward: 0
- _DepthOffsetEnable: 0
- _DiffusionProfileHash: 2.2579067
- _Diffusion_Profile: 2.2579067
- _DoubleSidedEnable: 1
- _DoubleSidedGIMode: 0
- _DoubleSidedNormalMode: 1
- _DstBlend: 0
- _EnableBlendModePreserveSpecularLighting: 1
- _EnableFogOnTransparent: 1
- _FadeBias: 0.01
- _ForceForwardEmissive: 0
- _OpaqueCullMode: 2
- _QueueControl: 1
- _QueueOffset: 0
- _RayTracing: 0
- _ReceiveShadows: 1
- _ReceivesSSR: 0
- _ReceivesSSRTransparent: 0
- _RefractionModel: 0
- _RenderQueueType: 1
- _RequireSplitLighting: 0
- _SrcBlend: 1
- _StencilRef: 0
- _StencilRefDepth: 0
- _StencilRefDistortionVec: 4
- _StencilRefGBuffer: 2
- _StencilRefMV: 32
- _StencilWriteMask: 6
- _StencilWriteMaskDepth: 8
- _StencilWriteMaskDistortionVec: 4
- _StencilWriteMaskGBuffer: 14
- _StencilWriteMaskMV: 40
- _SupportDecals: 0
- _Surface: 0
- _SurfaceType: 0
- _TransparentBackfaceEnable: 0
- _TransparentCullMode: 2
- _TransparentDepthPostpassEnable: 0
- _TransparentDepthPrepassEnable: 0
- _TransparentSortPriority: 0
- _TransparentWritingMotionVec: 0
- _TransparentZWrite: 0
- _UseShadowThreshold: 0
- _WorkflowMode: 1
- _ZTest: 4
- _ZTestDepthEqualForOpaque: 3
- _ZTestGBuffer: 3
- _ZTestTransparent: 4
- _ZWrite: 1
- _ZWriteControl: 0
m_Colors:
- Fade_Color: {r: 0, g: 0, b: 0, a: 0}
- SplatA: {r: 0, g: 0, b: 0, a: 0}
- SplatB: {r: 0, g: 0, b: 0, a: 0}
- SplatG: {r: 0, g: 0, b: 0, a: 0}
- SplatR: {r: 0, g: 0, b: 0, a: 0}
- Terrain_Origin: {r: 0, g: 0, b: 0, a: 0}
- Terrain_Scale: {r: 0, g: 0, b: 0, a: 0}
- _DiffusionProfileAsset: {r: -0.00000002060262, g: 7.3194675e-27, b: 69972056, a: -3.7115523e+9}
- _Diffusion_Profile_Asset: {r: -0.00000002060262, g: 7.3194675e-27, b: 69972056, a: -3.7115523e+9}
- _DoubleSidedConstants: {r: 1, g: 1, b: -1, a: 0}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _SSSColor: {r: 0.6295641, g: 0.9622642, b: 0.28595585, a: 0}
- _Subsurface_Scattering_Color: {r: 1, g: 1, b: 1, a: 0}
- _Thickness_Remap: {r: 0, g: 1, b: 0, a: 0}
m_BuildTextureStacks: []