jumping-ship/Source/jumpingship/jumpingshipObstacle.h

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2023-11-27 22:32:38 +01:00
// Fill out your copyright notice in the Description page of Project Settings.
#pragma once
#include "CoreMinimal.h"
#include "GameFramework/Actor.h"
#include "jumpingshipObstacle.generated.h"
UCLASS()
class JUMPINGSHIP_API AjumpingshipObstacle : public AActor
{
GENERATED_BODY()
public:
// Sets default values for this actor's properties
AjumpingshipObstacle();
protected:
// Called when the game starts or when spawned
virtual void BeginPlay() override;
public:
// Called every frame
virtual void Tick(float DeltaTime) override;
};