Added main menu
This commit is contained in:
parent
83b6b7f199
commit
c665c7c499
@ -1,6 +1,6 @@
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[/Script/EngineSettings.GameMapsSettings]
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GameDefaultMap=/Game/Maps/MainMenu.MainMenu
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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EditorStartupMap=/Game/Maps/MainMenu.MainMenu
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GlobalDefaultGameMode="/Script/jumpingship.jumpingshipGameMode"
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GlobalDefaultGameMode="/Script/jumpingship.jumpingshipGameMode"
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[/Script/Engine.RendererSettings]
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[/Script/Engine.RendererSettings]
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@ -72,3 +72,9 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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bUseManualIPAddress=False
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ManualIPAddress=
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ManualIPAddress=
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[/Script/NavigationSystem.RecastNavMesh]
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RuntimeGeneration=Dynamic
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[/Script/NavigationSystem.NavigationSystemV1]
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bGenerateNavigationOnlyAroundNavigationInvokers=False
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@ -1,3 +1,95 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=1B0A2EEA4384D9CFD2144284C94AD3D9
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ProjectID=1B0A2EEA4384D9CFD2144284C94AD3D9
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ProjectName=Third Person Game Template
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ProjectName=Third Person Game Template
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=True
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bUseZenStore=False
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bMakeBinaryConfig=False
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bGenerateChunks=False
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bGenerateNoChunks=False
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bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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MaxChunkSize=0
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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WriteBackMetadataToAssetRegistry=Disabled
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bCompressed=True
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PackageCompressionFormat=Oodle
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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PackageAdditionalCompressionOptions=
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionLevel_TestShipping=5
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PackageCompressionLevel_Distribution=7
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=True
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bCookMapsOnly=False
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bSkipEditorContent=False
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bSkipMovies=False
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-IniKeyDenylist=KeyStorePassword
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-IniKeyDenylist=KeyPassword
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-IniKeyDenylist=rsa.privateexp
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-IniKeyDenylist=rsa.modulus
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-IniKeyDenylist=rsa.publicexp
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-IniKeyDenylist=aes.key
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-IniKeyDenylist=SigningPublicExponent
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-IniKeyDenylist=SigningModulus
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-IniKeyDenylist=SigningPrivateExponent
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-IniKeyDenylist=EncryptionKey
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-IniKeyDenylist=DevCenterUsername
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-IniKeyDenylist=DevCenterPassword
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-IniKeyDenylist=IOSTeamID
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-IniKeyDenylist=SigningCertificate
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-IniKeyDenylist=MobileProvision
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-IniKeyDenylist=IniKeyDenylist
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-IniKeyDenylist=IniSectionDenylist
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+IniKeyDenylist=KeyStorePassword
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+IniKeyDenylist=KeyPassword
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+IniKeyDenylist=rsa.privateexp
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+IniKeyDenylist=rsa.modulus
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+IniKeyDenylist=rsa.publicexp
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+IniKeyDenylist=aes.key
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+IniKeyDenylist=SigningPublicExponent
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+IniKeyDenylist=SigningModulus
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+IniKeyDenylist=SigningPrivateExponent
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+IniKeyDenylist=EncryptionKey
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+IniKeyDenylist=DevCenterUsername
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+IniKeyDenylist=DevCenterPassword
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+IniKeyDenylist=IOSTeamID
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+IniKeyDenylist=SigningCertificate
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+IniKeyDenylist=MobileProvision
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+IniKeyDenylist=IniKeyDenylist
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+IniKeyDenylist=IniSectionDenylist
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-IniSectionDenylist=HordeStorageServers
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-IniSectionDenylist=StorageServers
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+MapsToCook=(FilePath="/Game/Maps/AustinTestMap")
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+MapsToCook=(FilePath="/Game/Maps/MainMenu")
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@ -7,7 +7,7 @@
|
|||||||
AjumpingshipGameMode::AjumpingshipGameMode()
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AjumpingshipGameMode::AjumpingshipGameMode()
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||||||
{
|
{
|
||||||
// set default pawn class to our Blueprinted character
|
// set default pawn class to our Blueprinted character
|
||||||
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacterJoel"));
|
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
|
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if (PlayerPawnBPClass.Class != NULL)
|
if (PlayerPawnBPClass.Class != NULL)
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||||||
{
|
{
|
||||||
DefaultPawnClass = PlayerPawnBPClass.Class;
|
DefaultPawnClass = PlayerPawnBPClass.Class;
|
||||||
|
Loading…
Reference in New Issue
Block a user