Added main menu

This commit is contained in:
Austin Szema 2024-02-09 22:23:20 -05:00
parent 83b6b7f199
commit c665c7c499
79 changed files with 261 additions and 133 deletions

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@ -1,6 +1,6 @@
[/Script/EngineSettings.GameMapsSettings]
GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
GameDefaultMap=/Game/Maps/MainMenu.MainMenu
EditorStartupMap=/Game/Maps/MainMenu.MainMenu
GlobalDefaultGameMode="/Script/jumpingship.jumpingshipGameMode"
[/Script/Engine.RendererSettings]
@ -72,3 +72,9 @@ ConnectionType=USBOnly
bUseManualIPAddress=False
ManualIPAddress=
[/Script/NavigationSystem.RecastNavMesh]
RuntimeGeneration=Dynamic
[/Script/NavigationSystem.NavigationSystemV1]
bGenerateNavigationOnlyAroundNavigationInvokers=False

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@ -1,3 +1,95 @@
[/Script/EngineSettings.GeneralProjectSettings]
ProjectID=1B0A2EEA4384D9CFD2144284C94AD3D9
ProjectName=Third Person Game Template
[/Script/UnrealEd.ProjectPackagingSettings]
Build=IfProjectHasCode
BuildConfiguration=PPBC_Development
BuildTarget=
FullRebuild=False
ForDistribution=False
IncludeDebugFiles=False
BlueprintNativizationMethod=Disabled
bIncludeNativizedAssetsInProjectGeneration=False
bExcludeMonolithicEngineHeadersInNativizedCode=False
UsePakFile=True
bUseIoStore=True
bUseZenStore=False
bMakeBinaryConfig=False
bGenerateChunks=False
bGenerateNoChunks=False
bChunkHardReferencesOnly=False
bForceOneChunkPerFile=False
MaxChunkSize=0
bBuildHttpChunkInstallData=False
HttpChunkInstallDataDirectory=(Path="")
WriteBackMetadataToAssetRegistry=Disabled
bCompressed=True
PackageCompressionFormat=Oodle
bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
PackageAdditionalCompressionOptions=
PackageCompressionMethod=Kraken
PackageCompressionLevel_DebugDevelopment=4
PackageCompressionLevel_TestShipping=5
PackageCompressionLevel_Distribution=7
PackageCompressionMinBytesSaved=1024
PackageCompressionMinPercentSaved=5
bPackageCompressionEnableDDC=False
PackageCompressionMinSizeToConsiderDDC=0
HttpChunkInstallDataVersion=
IncludePrerequisites=True
IncludeAppLocalPrerequisites=False
bShareMaterialShaderCode=True
bDeterministicShaderCodeOrder=False
bSharedMaterialNativeLibraries=True
ApplocalPrerequisitesDirectory=(Path="")
IncludeCrashReporter=False
InternationalizationPreset=English
-CulturesToStage=en
+CulturesToStage=en
LocalizationTargetCatchAllChunkId=0
bCookAll=True
bCookMapsOnly=False
bSkipEditorContent=False
bSkipMovies=False
-IniKeyDenylist=KeyStorePassword
-IniKeyDenylist=KeyPassword
-IniKeyDenylist=rsa.privateexp
-IniKeyDenylist=rsa.modulus
-IniKeyDenylist=rsa.publicexp
-IniKeyDenylist=aes.key
-IniKeyDenylist=SigningPublicExponent
-IniKeyDenylist=SigningModulus
-IniKeyDenylist=SigningPrivateExponent
-IniKeyDenylist=EncryptionKey
-IniKeyDenylist=DevCenterUsername
-IniKeyDenylist=DevCenterPassword
-IniKeyDenylist=IOSTeamID
-IniKeyDenylist=SigningCertificate
-IniKeyDenylist=MobileProvision
-IniKeyDenylist=IniKeyDenylist
-IniKeyDenylist=IniSectionDenylist
+IniKeyDenylist=KeyStorePassword
+IniKeyDenylist=KeyPassword
+IniKeyDenylist=rsa.privateexp
+IniKeyDenylist=rsa.modulus
+IniKeyDenylist=rsa.publicexp
+IniKeyDenylist=aes.key
+IniKeyDenylist=SigningPublicExponent
+IniKeyDenylist=SigningModulus
+IniKeyDenylist=SigningPrivateExponent
+IniKeyDenylist=EncryptionKey
+IniKeyDenylist=DevCenterUsername
+IniKeyDenylist=DevCenterPassword
+IniKeyDenylist=IOSTeamID
+IniKeyDenylist=SigningCertificate
+IniKeyDenylist=MobileProvision
+IniKeyDenylist=IniKeyDenylist
+IniKeyDenylist=IniSectionDenylist
-IniSectionDenylist=HordeStorageServers
-IniSectionDenylist=StorageServers
+IniSectionDenylist=HordeStorageServers
+IniSectionDenylist=StorageServers
+MapsToCook=(FilePath="/Game/Maps/AustinTestMap")
+MapsToCook=(FilePath="/Game/Maps/MainMenu")

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Content/Blueprints/Enemy2.uasset (Stored with Git LFS)

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Content/Ferry_Boat_Base.uasset (Stored with Git LFS)

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Content/Jumping_Ship_Button_Button.uasset (Stored with Git LFS) Normal file

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Content/Jumping_Ship_Credits_Button.uasset (Stored with Git LFS) Normal file

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Content/Jumping_Ship_Main_Menu.uasset (Stored with Git LFS) Normal file

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Content/Jumping_Ship_Main_Menu_No_Buttons.uasset (Stored with Git LFS) Normal file

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Content/Jumping_Ship_Start_Button.uasset (Stored with Git LFS) Normal file

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Content/M_Outline.uasset (Stored with Git LFS) Normal file

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Content/M_Outline_Inst.uasset (Stored with Git LFS) Normal file

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Content/MainMenu.uasset (Stored with Git LFS) Normal file

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Content/Maps/MainMenu.umap (Stored with Git LFS) Normal file

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Content/White_Square_2048x2048.uasset (Stored with Git LFS) Normal file

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@ -7,7 +7,7 @@
AjumpingshipGameMode::AjumpingshipGameMode()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacterJoel"));
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
if (PlayerPawnBPClass.Class != NULL)
{
DefaultPawnClass = PlayerPawnBPClass.Class;