Added the grabbing and throwing functionality

This commit is contained in:
Austin Szema 2023-11-10 23:19:47 -05:00
parent a778d15702
commit cea63354f1
3 changed files with 5 additions and 5 deletions

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@ -7,7 +7,7 @@
AjumpingshipGameMode::AjumpingshipGameMode()
{
// set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacterJoel"));
if (PlayerPawnBPClass.Class != NULL)
{
DefaultPawnClass = PlayerPawnBPClass.Class;