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3 changed files with 5 additions and 5 deletions

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@ -7,7 +7,7 @@
AjumpingshipGameMode::AjumpingshipGameMode() AjumpingshipGameMode::AjumpingshipGameMode()
{ {
// set default pawn class to our Blueprinted character // set default pawn class to our Blueprinted character
static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacterJoel")); static ConstructorHelpers::FClassFinder<APawn> PlayerPawnBPClass(TEXT("/Game/ThirdPerson/Blueprints/BP_ThirdPersonCharacter"));
if (PlayerPawnBPClass.Class != NULL) if (PlayerPawnBPClass.Class != NULL)
{ {
DefaultPawnClass = PlayerPawnBPClass.Class; DefaultPawnClass = PlayerPawnBPClass.Class;