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No commits in common. "main" and "testingPush" have entirely different histories.
main
...
testingPus
Config
Content
BP_Test.uassetBabyDiaperMaterial.uassetBabyEyeMaterial.uassetBabyPantsMaterial.uassetBabyPupilMaterial.uassetBabyShirtMaterial.uassetBabyShoesMaterial.uassetBabySkinMaterial.uasset
Blueprints
BP_Iceberg.uassetBP_Ragdoll.uassetBP_RagdollBaby.uassetBP_Rescue_Boat.uassetBP_Water_Plane.uassetBaby.uassetEnemy2.uassetFerry_Boat_Blueprint.uassetPassenger.uasset
EnemyBabyDiaperMaterial.uassetEnemyBabyEyeMaterial.uassetEnemyBabyHair_Baby_003.uassetEnemyBabyHair_Baby_004.uassetEnemyBabyPantsMaterial.uassetEnemyBabyPupilMaterial.uassetEnemyBabyShirtMaterial.uassetEnemyBabyShoesMaterial.uassetEnemyBabySkinMaterial.uassetFerry_Boat_Base.uassetFerry_Boat_Blueprint.uassetFerry_Boat_Material.uassetFerry_Deck_Material.uassetFerry_Metal_Bar_material.uassetFerry_Rim_Material.uassetFerry_Trim_Material.uassetIceMaterial.uassetJumping_Ship_Blank_Button.uassetJumping_Ship_Button_Button.uassetJumping_Ship_Credits_Button.uassetJumping_Ship_Credits_Screen_Cleaned.uassetJumping_Ship_Game_Over_Screen.uassetJumping_Ship_Main_Menu.uassetJumping_Ship_Main_Menu_No_Buttons.uassetJumping_Ship_Main_Menu_No_Buttons_Cleaned.uassetJumping_Ship_Music.uassetJumping_Ship_Quit_Button.uassetJumping_Ship_Start_Button.uassetM_Dust_SubUV.uassetM_Outline.uassetM_Outline_Inst.uassetM_Wood_Oak1.uassetMainMenu.uassetMaps
Material.uassetMaterial_008.uassetMaterials
Mesh
BabyDiaperMaterial.uassetBabyDiaperMaterial_001.uassetBabyEyeMaterial.uassetBabyEyeMaterial_001.uassetBabyPupilMaterial.uassetBabyPupilMaterial_001.uassetBabySkinMaterial.uassetBabySkinMaterial_001.uassetBusiness Baby.fbxBusiness_Baby.uassetFerry_Boat.fbxFerry_Boat.uassetFerry_Boat_Baby_001.uassetFerry_Boat_Material.uassetFerry_Deck_Material.uassetFerry_Metal_Bar_material.uassetFerry_Rim_Material.uassetFerry_Trim_Material.uassetMaterial_002.uassetMaterial_003.uassetMaterial_004.uassetMaterial_005.uassetMaterial_006.uassetMaterial_008.uassetMaterial_009.uassetPuddle_1.uassetPuddle_2.uassetPuddle_3.uassetRescue_Boat.uassetRescue_Boat_Bottom_Material.uassetRescue_Boat_Material.uassetRescue_Boat_Pole_Material.uassetRescue_Boat_Railing_Material.uassetRescue_Boat_Trim_Material.uassetRescue_Boat_Tube_Material.uassetRescue_Boat_Windows_Material.uassetRigged_Baby.uassetRigged_Baby_CtrlRig.uassetRigged_Baby_Physics.uassetRigged_Baby_PhysicsAsset.uassetRigged_Baby_Skeleton.uassetRigged_Baby_Skeleton_Sequence.uassetT_Rescue_Boat.uasset
NewActorComponent.uasset@ -1,6 +1,6 @@
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[/Script/EngineSettings.GameMapsSettings]
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GameDefaultMap=/Game/Maps/MainMenu.MainMenu
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EditorStartupMap=/Game/Maps/MainMenu.MainMenu
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GameDefaultMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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EditorStartupMap=/Game/ThirdPerson/Maps/ThirdPersonMap.ThirdPersonMap
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GlobalDefaultGameMode="/Script/jumpingship.jumpingshipGameMode"
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[/Script/Engine.RendererSettings]
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@ -72,9 +72,3 @@ ConnectionType=USBOnly
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bUseManualIPAddress=False
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ManualIPAddress=
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[/Script/NavigationSystem.RecastNavMesh]
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RuntimeGeneration=Dynamic
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[/Script/NavigationSystem.NavigationSystemV1]
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bGenerateNavigationOnlyAroundNavigationInvokers=False
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@ -1,95 +1,3 @@
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[/Script/EngineSettings.GeneralProjectSettings]
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ProjectID=1B0A2EEA4384D9CFD2144284C94AD3D9
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ProjectName=Third Person Game Template
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[/Script/UnrealEd.ProjectPackagingSettings]
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Build=IfProjectHasCode
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BuildConfiguration=PPBC_Development
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BuildTarget=
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FullRebuild=False
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ForDistribution=False
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IncludeDebugFiles=False
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BlueprintNativizationMethod=Disabled
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bIncludeNativizedAssetsInProjectGeneration=False
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bExcludeMonolithicEngineHeadersInNativizedCode=False
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UsePakFile=True
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bUseIoStore=True
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bUseZenStore=False
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bMakeBinaryConfig=False
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bGenerateChunks=False
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bGenerateNoChunks=False
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bChunkHardReferencesOnly=False
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bForceOneChunkPerFile=False
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MaxChunkSize=0
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bBuildHttpChunkInstallData=False
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HttpChunkInstallDataDirectory=(Path="")
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WriteBackMetadataToAssetRegistry=Disabled
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bCompressed=True
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PackageCompressionFormat=Oodle
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bForceUseProjectCompressionFormatIgnoreHardwareOverride=False
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PackageAdditionalCompressionOptions=
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PackageCompressionMethod=Kraken
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PackageCompressionLevel_DebugDevelopment=4
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PackageCompressionLevel_TestShipping=5
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PackageCompressionLevel_Distribution=7
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PackageCompressionMinBytesSaved=1024
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PackageCompressionMinPercentSaved=5
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bPackageCompressionEnableDDC=False
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PackageCompressionMinSizeToConsiderDDC=0
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HttpChunkInstallDataVersion=
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IncludePrerequisites=True
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IncludeAppLocalPrerequisites=False
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bShareMaterialShaderCode=True
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bDeterministicShaderCodeOrder=False
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bSharedMaterialNativeLibraries=True
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ApplocalPrerequisitesDirectory=(Path="")
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IncludeCrashReporter=False
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InternationalizationPreset=English
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-CulturesToStage=en
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+CulturesToStage=en
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LocalizationTargetCatchAllChunkId=0
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bCookAll=True
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bCookMapsOnly=False
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bSkipEditorContent=False
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bSkipMovies=False
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-IniKeyDenylist=KeyStorePassword
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-IniKeyDenylist=KeyPassword
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-IniKeyDenylist=rsa.privateexp
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-IniKeyDenylist=rsa.modulus
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-IniKeyDenylist=rsa.publicexp
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-IniKeyDenylist=aes.key
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-IniKeyDenylist=SigningPublicExponent
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-IniKeyDenylist=SigningModulus
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-IniKeyDenylist=SigningPrivateExponent
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-IniKeyDenylist=EncryptionKey
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-IniKeyDenylist=DevCenterUsername
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-IniKeyDenylist=DevCenterPassword
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-IniKeyDenylist=IOSTeamID
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-IniKeyDenylist=SigningCertificate
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-IniKeyDenylist=MobileProvision
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-IniKeyDenylist=IniKeyDenylist
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-IniKeyDenylist=IniSectionDenylist
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+IniKeyDenylist=KeyStorePassword
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+IniKeyDenylist=KeyPassword
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+IniKeyDenylist=rsa.privateexp
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+IniKeyDenylist=rsa.modulus
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+IniKeyDenylist=rsa.publicexp
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+IniKeyDenylist=aes.key
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+IniKeyDenylist=SigningPublicExponent
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+IniKeyDenylist=SigningModulus
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+IniKeyDenylist=SigningPrivateExponent
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+IniKeyDenylist=EncryptionKey
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+IniKeyDenylist=DevCenterUsername
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+IniKeyDenylist=DevCenterPassword
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+IniKeyDenylist=IOSTeamID
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+IniKeyDenylist=SigningCertificate
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+IniKeyDenylist=MobileProvision
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+IniKeyDenylist=IniKeyDenylist
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+IniKeyDenylist=IniSectionDenylist
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-IniSectionDenylist=HordeStorageServers
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-IniSectionDenylist=StorageServers
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+IniSectionDenylist=HordeStorageServers
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+IniSectionDenylist=StorageServers
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+MapsToCook=(FilePath="/Game/Maps/AustinTestMap")
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+MapsToCook=(FilePath="/Game/Maps/MainMenu")
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Content/BP_Test.uasset
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Content/BP_Test.uasset
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Content/BabyDiaperMaterial.uasset
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Content/EnemyBabyDiaperMaterial.uasset
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Content/EnemyBabyEyeMaterial.uasset
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Content/Mesh/Rescue_Boat_Bottom_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Pole_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Pole_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Railing_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Railing_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Trim_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Trim_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Tube_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Tube_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rescue_Boat_Windows_Material.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rescue_Boat_Windows_Material.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby_CtrlRig.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby_CtrlRig.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby_Physics.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby_Physics.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby_PhysicsAsset.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby_PhysicsAsset.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby_Skeleton.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby_Skeleton.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/Rigged_Baby_Skeleton_Sequence.uasset
(Stored with Git LFS)
BIN
Content/Mesh/Rigged_Baby_Skeleton_Sequence.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/Mesh/T_Rescue_Boat.uasset
(Stored with Git LFS)
BIN
Content/Mesh/T_Rescue_Boat.uasset
(Stored with Git LFS)
Binary file not shown.
BIN
Content/NewActorComponent.uasset
(Stored with Git LFS)
Normal file
BIN
Content/NewActorComponent.uasset
(Stored with Git LFS)
Normal file
Binary file not shown.
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue
Block a user