# Blueprint Reference | Utilities

# 7. Blueprint Reference | Utilities

Automatically generated methods for working with FMOD and Unreal Utilities.

Methods:

- Cast To FMODAmbientSound Access object as a class 'FMODAmbientSound' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODAmbientSound Class Access class 'FMODAmbientSound' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast TO FMODAnimNotifyPlay Access object as a class 'FMODAnimNotifyPlay' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast TO FMODAnimNotifyPlay Class Access class 'FMODAnimNotifyPlay' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODAsset Access object as a class 'FMODAsset' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODAsset Class Access class 'FMODAsset' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODAudioComponent Access object as a class 'FMODAudioComponent' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODAudioComponent Class Access class 'FMODAudioComponent' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODBank Access object as a class 'FMODBank' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODBank class Access class 'FMODBank' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODBus Access object as a class 'FMODBus' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODBus class Access class 'FMODBus' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODEvent Access object as a class 'FMODEvent' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODEvent class Access class 'FMODEvent' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODPort Access object as a class 'FMODPort' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODPort class Access class 'FMODPort' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODSnapshot Access object as a class 'FMODSnapshot' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODSnapshot class Access class 'FMODSnapshot' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODSnapshotReverb Access object as a class 'FMODSnapshotReverb' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODSnapshotReverb class Access class 'FMODSnapshotReverb' as one it may inherit from. On failure the `Cast Failed` path will be taken.
- Cast To FMODVCA Access object as a class 'FMODVCA' it may be an instance of. On failure the `Cast Failed` path will be taken.
- Cast To FMODVCA class Access class 'FMODVCA' as one it may inherit from. On failure the `Cast Failed` path will be taken.

## Cast To FMODAmbientSound

Access object as a class 'FMODAmbientSound' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODAmbientSound CastToFMODAmbientSound(
        Object Object
    );

Object
  Object to cast to an FMODAmbientSound.

## Cast To FMODAmbientSound class

Access class 'FMODAmbientSound' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODAmbientSound CastToFMODAmbientSoundclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODAmbientSound.

## Cast To FMODAnimNotifyPlay

Access object as a class 'FMODAnimNotifyPlay' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODAnimNotifyPlay CastToFMODAnimNotifyPlay(
        Object Object
    );

Object
  Object to cast to an FMODAnimNotifyPlay.

## Cast To FMODAnimNotifyPlay class

Access class 'FMODAnimNotifyPlay' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODAnimNotifyPlay CastToFMODAnimNotifyPlayclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODAnimNotifyPlay.

## Cast To FMODAsset

Access object as a class 'FMODAsset' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODAsset CastToFMODAsset(
        Object Object
    );

Object
  Object to cast to an FMODAsset.

## Cast To FMODAsset class

Access class 'FMODAsset' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODAsset CastToFMODAssetclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODAsset.

## Cast To FMODAudioComponent

Access object as a class 'FMODAudioComponent' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODAudioComponent CastToFMODAudioComponent(
        Object Object
    );

Object
  Object to cast to an FMODAudioComponent.

## Cast To FMODAudioComponent class

Access class 'FMODAudioComponent' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODAudioComponent CastToFMODAudioComponentclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODAudioComponent.

## Cast To FMODBank

Access object as a class 'FMODBank' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODBank CastToFMODBank(
        Object Object
    );

Object
  Object to cast to an FMODBank.

## Cast To FMODBank class

Access class 'FMODBank' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODBank CastToFMODBankclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODBank.

## Cast To FMODBus

Access object as a class 'FMODBus' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODBus CastToFMODBus(
        Object Object
    );

Object
  Object to cast to an FMODBus.

## Cast To FMODBus class

Access class 'FMODBus' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODBus CastToFMODBusclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODBus.

## Cast To FMODEvent

Access object as a class 'FMODEvent' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODEvent CastToFMODEvent(
        Object Object
    );

Object
  Object to cast to an FMODEvent.

## Cast To FMODEvent class

Access class 'FMODEvent' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODEvent CastToFMODEventclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODEvent.

## Cast To FMODPort

Access object as a class 'FMODPort' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODPort CastToFMODPort(
        Object Object
    );

Object
  Object to cast to an FMODPort.

## Cast To FMODPort class

Access class 'FMODPort' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODPort CastToFMODPortclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODPort.

## Cast To FMODSnapshot

Access object as a class 'FMODSnapshot' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODSnapshot CastToFMODSnapshot(
        Object Object
    );

Object
  Object to cast to an FMODSnapshot.

## Cast To FMODSnapshot class

Access class 'FMODSnapshot' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODSnapshot CastToFMODSnapshotclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODSnapshot.

## Cast To FMODSnapshotReverb

Access object as a class 'FMODSnapshotReverb' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODSnapshotReverb CastToFMODSnapshotReverb(
        Object Object
    );

Object
  Object to cast to an FMODSnapshotReverb.

## Cast To FMODSnapshotReverb class

Access class 'FMODSnapshotReverb' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODSnapshotReverb CastToFMODSnapshotReverbclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODSnapshotReverb.

## Cast To FMODVCA

Access object as a class 'FMODVCA' it may be an instance of. On failure the `Cast Failed` path will be taken.

C++

    FMODVCA CastToFMODVCA(
        Object Object
    );

Object
  Object to cast to an FMODVCA.

## Cast To FMODVCA class

Access class 'FMODVCA' as one it may inherit from. On failure the `Cast Failed` path will be taken.

C++

    FMODVCA CastToFMODVCAclass(
        ObjectClassReference Class
    );

Class
  Class to cast to an FMODVCA.