{
    "Version": "1.2",
    "Data": {
        "Source": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\plugins\\fmodstudio\\intermediate\\build\\win64\\unrealgame\\inc\\fmodstudio\\uht\\fmodeventcontroltrack.gen.cpp",
        "ProvidedModule": "",
        "PCH": "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\plugins\\fmodstudio\\intermediate\\build\\win64\\unrealgame\\development\\fmodstudio\\pch.fmodstudio.h.pch",
        "Includes": [
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\generatedcppincludes.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\metadata.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\coreuobject\\public\\uobject\\textproperty.h",
            "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\plugins\\fmodstudio\\source\\fmodstudio\\private\\sequencer\\fmodeventcontroltrack.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenenameabletrack.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenetrack.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\compilation\\moviescenesegmentcompiler.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenesegment.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\frametime.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\uobject\\sequencerobjectversion.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviesceneframemigration.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenefwd.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\framerate.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\expressionparsertypes.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\expressionparsertypes.inl",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenesequenceid.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenesequenceid.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviesceneframemigration.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenesegment.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\misc\\inlinevalue.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\blending\\moviesceneblendtype.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviesceneblendtype.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneevaluationfield.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviesceneentityids.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\entitysystem\\moviesceneentitysystemtypes.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\algo\\find.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\algo\\impl\\rangepointertype.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneevaluationkey.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviescenetrackidentifier.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\core\\public\\uobject\\editorobjectversion.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenetrackidentifier.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviesceneevaluationkey.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\evaluation\\moviesceneevaluationtree.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviesceneevaluationfield.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenesignedobject.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\eventhandlers\\isignedobjecteventhandler.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\eventhandlers\\moviescenedataeventcontainer.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenesignedobject.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\moviescenetrackevaluationfield.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenetrackevaluationfield.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenetrack.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\moviescenenameabletrack.generated.h",
            "c:\\unreal engine\\ue_5.1\\engine\\source\\runtime\\moviescene\\public\\compilation\\imoviescenetracktemplateproducer.h",
            "c:\\unreal engine\\ue_5.1\\engine\\intermediate\\build\\win64\\unrealgame\\inc\\moviescene\\uht\\imoviescenetracktemplateproducer.generated.h",
            "c:\\users\\benja\\desktop\\halloween jam\\illusions\\illusion-ue5\\hwanyoung2\\plugins\\fmodstudio\\intermediate\\build\\win64\\unrealgame\\inc\\fmodstudio\\uht\\fmodeventcontroltrack.generated.h"
        ],
        "ImportedModules": [],
        "ImportedHeaderUnits": []
    }
}