// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeFMODStudioEditor_init() {}
	static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_FMODStudioEditor;
	FORCENOINLINE UPackage* Z_Construct_UPackage__Script_FMODStudioEditor()
	{
		if (!Z_Registration_Info_UPackage__Script_FMODStudioEditor.OuterSingleton)
		{
			static const UECodeGen_Private::FPackageParams PackageParams = {
				"/Script/FMODStudioEditor",
				nullptr,
				0,
				PKG_CompiledIn | 0x00000040,
				0x0BF6F507,
				0x903E4F69,
				METADATA_PARAMS(nullptr, 0)
			};
			UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_FMODStudioEditor.OuterSingleton, PackageParams);
		}
		return Z_Registration_Info_UPackage__Script_FMODStudioEditor.OuterSingleton;
	}
	static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_FMODStudioEditor(Z_Construct_UPackage__Script_FMODStudioEditor, TEXT("/Script/FMODStudioEditor"), Z_Registration_Info_UPackage__Script_FMODStudioEditor, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x0BF6F507, 0x903E4F69));
PRAGMA_ENABLE_DEPRECATION_WARNINGS
