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< title > API Reference | UFMODVCA< / title >
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< p > Unreal Integration 2.02< / p >
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< li class = "manual-current-chapter manual-inactive-chapter" > < a href = "api-reference.html" > API Reference< / a > < ul class = "subchapters" > < li > < a href = "api-reference-common.html" > Common< / a > < / li > < li > < a href = "api-reference-ifmodstudiomodule.html" > IFMODStudioModule< / a > < / li > < li > < a href = "api-reference-ufmodblueprintstatics.html" > UFMODBlueprintStatics< / a > < / li > < li > < a href = "api-reference-ufmodaudiocomponent.html" > UFMODAudioComponent< / a > < / li > < li > < a href = "api-reference-afmodambientsound.html" > AFMODAmbientSound< / a > < / li > < li > < a href = "api-reference-ufmodanimnotifyplay.html" > UFMODAnimNotifyPlay< / a > < / li > < li > < a href = "api-reference-ufmodbank.html" > UFMODBank< / a > < / li > < li > < a href = "api-reference-ufmodbus.html" > UFMODBus< / a > < / li > < li class = "manual-current-chapter manual-active-chapter" > < a href = "api-reference-ufmodvca.html" > UFMODVCA< / a > < / li > < li > < a href = "api-reference-ufmodevent.html" > UFMODEvent< / a > < / li > < li > < a href = "api-reference-ufmodport.html" > UFMODPort< / a > < / li > < li > < a href = "api-reference-ufmodsnapshot.html" > UFMODSnapshot< / a > < / li > < li > < a href = "api-reference-ufmodsnapshotreverb.html" > UFMODSnapshotReverb< / a > < / li > < li > < a href = "api-reference-ufmodasset.html" > UFMODAsset< / a > < / li > < li > < a href = "api-reference-ufmodsettings.html" > UFMODSettings< / a > < / li > < / ul > < / li >
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< li > < a href = "glossary.html" > Glossary< / a > < / li >
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< h1 > 6. API Reference | UFMODVCA< / h1 >
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< p > This class inherits from < a class = "apilink" href = "api-reference-ufmodasset.html" > UFMODAsset< / a > .< / p >
< p > < strong > Properties:< / strong > < / p >
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< li > < span > < a class = "apilink" href = "api-reference-ufmodbank.html#ufmodasset_assetguid" title = "The unique Guid, which matches the one exported from FMOD Studio." > UFMODAsset::AssetGuid< / a > The unique Guid, which matches the one exported from FMOD Studio.< / span > < / li >
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< h2 api = "struct" id = "ufmodasset_assetguid" > < a href = "#ufmodasset_assetguid" > UFMODAsset::AssetGuid< / a > < / h2 >
< p > The unique Guid, which matches the one exported from FMOD Studio.< / p >
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< div class = "language-tab" data-language = "language-cpp" > C++< / div >
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< div class = "highlight language-cpp" > < pre > < span > < / span > < span class = "n" > FGuid< / span > < span class = "n" > AssetGuid< / span > < span class = "p" > ;< / span >
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< p class = "manual-footer" > Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.< / p >
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