2023-10-10 01:37:22 +02:00
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// Copyright Epic Games, Inc. All Rights Reserved.
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using UnrealBuildTool;
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using System.Collections.Generic;
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public class hwanyoung2EditorTarget : TargetRules
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{
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public hwanyoung2EditorTarget(TargetInfo Target) : base(Target)
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{
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Type = TargetType.Editor;
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2025-02-17 08:06:53 +01:00
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DefaultBuildSettings = BuildSettingsVersion.Latest;
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IncludeOrderVersion = EngineIncludeOrderVersion.Unreal5_3;
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2023-10-10 01:37:22 +02:00
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ExtraModuleNames.Add("hwanyoung2");
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}
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}
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