Illusion-UE5/hwanyoung2/Plugins/FMODStudio/Source/FMODStudioEditor/Private/FMODSettingsCustomization.cpp

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2024-02-10 23:06:19 +01:00
// Copyright (c), Firelight Technologies Pty, Ltd. 2023.
#include "FMODSettingsCustomization.h"
#include "DetailCategoryBuilder.h"
#include "DetailLayoutBuilder.h"
#include "DetailWidgetRow.h"
#include "FMODSettings.h"
#include "IDetailPropertyRow.h"
#include "Settings/ProjectPackagingSettings.h"
#include "Styling/SlateColor.h"
#include "Widgets/DeclarativeSyntaxSupport.h"
#include "Widgets/SWidget.h"
#include "Widgets/SCompoundWidget.h"
#include "Widgets/SBoxPanel.h"
#include "Widgets/Layout/SBorder.h"
#include "Widgets/Layout/SWidgetSwitcher.h"
#include "Widgets/Images/SImage.h"
#include "Widgets/Text/STextBlock.h"
#include "Widgets/Input/SButton.h"
#define LOCTEXT_NAMESPACE "FMODSettings"
class SSettingsMessage : public SCompoundWidget
{
SLATE_BEGIN_ARGS(SSettingsMessage)
{}
// Called when the Setup button is clicked
SLATE_EVENT(FSimpleDelegate, OnSetupClicked)
SLATE_END_ARGS()
public:
void Construct(const FArguments& InArgs)
{
TSharedRef<SWidget> SettingsOkayWidget = MakeRow(
"SettingsEditor.GoodIcon",
LOCTEXT("SettingsOkayText", "FMOD Settings are valid, run the Validate FMOD command to perform additional checking."),
FText()
);
TSharedRef<SWidget> NoContentDirWidget = MakeRow(
"SettingsEditor.WarningIcon",
LOCTEXT("NoContentDirText", "Bank Output Directory directory has not been set."),
FText()
);
TSharedRef<SWidget> PackagingSettingsBadWidget = MakeRow(
"SettingsEditor.WarningIcon",
LOCTEXT("PackagingSettingsBadText",
"The packaging settings for copying the FMOD bank files to staging are not correct. It is recommended that:\n"
" - The bank output directory for the Desktop platform (or the forced platform if set) is added to the \"Additional Non-Asset Directories To Copy\" list.\n"
" - That no other directory containing FMOD banks or assets is added to either the \"Additional Non-Asset Directories To Copy\" list "
"or the \"Additional Non-Asset Directories to Package\" list.\n"
" - The Generated Assets are added to the \"Additional Asset Directories to Cook\" list."
),
LOCTEXT("FixPackagingSettings", "Fix")
);
ChildSlot
[
SNew(SBorder)
.BorderBackgroundColor(this, &SSettingsMessage::GetBorderColor)
.BorderImage(FAppStyle::GetBrush("ToolPanel.LightGroupBorder"))
.Padding(8.0f)
[
SNew(SWidgetSwitcher)
.WidgetIndex(this, &SSettingsMessage::GetSetupStateAsInt)
+ SWidgetSwitcher::Slot()
[
SettingsOkayWidget
]
+ SWidgetSwitcher::Slot()
[
NoContentDirWidget
]
+ SWidgetSwitcher::Slot()
[
PackagingSettingsBadWidget
]
]
];
UpdateState();
}
void Tick(const FGeometry& AllottedGeometry, const double InCurrentTime, const float InDeltaTime)
{
UpdateState();
}
private:
FSlateColor GetBorderColor() const
{
if (SettingsState == UFMODSettings::Okay)
{
return FLinearColor::Green;
}
else
{
return FLinearColor(0.8f, 0, 0);
}
}
TSharedRef<SWidget> MakeRow(FName IconName, FText Message, FText ButtonMessage)
{
TSharedRef<SHorizontalBox> Result = SNew(SHorizontalBox)
// Status icon
+ SHorizontalBox::Slot().AutoWidth().VAlign(VAlign_Center)[SNew(SImage).Image(FAppStyle::GetBrush(IconName))]
// Notice
+ SHorizontalBox::Slot()
.FillWidth(1.0f)
.Padding(16.0f, 0.0f)
.VAlign(VAlign_Center)[
SNew(STextBlock)
.ColorAndOpacity(FLinearColor::White)
.ShadowColorAndOpacity(FLinearColor::Black)
.ShadowOffset(FVector2D::UnitVector)
.AutoWrapText(true)
.Text(Message)
];
if (!ButtonMessage.IsEmpty())
{
Result->AddSlot()
.AutoWidth()
.VAlign(VAlign_Center)
[
SNew(SButton)
.OnClicked(this, &SSettingsMessage::OnButtonPressed)
.Text(ButtonMessage)
];
}
return Result;
}
FReply OnButtonPressed()
{
const UFMODSettings& Settings = *GetDefault<UFMODSettings>();
UProjectPackagingSettings* PackagingSettings = Cast<UProjectPackagingSettings>(UProjectPackagingSettings::StaticClass()->GetDefaultObject());
if (SettingsState == UFMODSettings::PackagingSettingsBad)
{
// Remove any bad entries
for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.Num();)
{
if (PackagingSettings->DirectoriesToAlwaysStageAsNonUFS[i].Path.StartsWith(Settings.BankOutputDirectory.Path))
{
PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.RemoveAt(i);
}
else
{
++i;
}
}
for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysStageAsUFS.Num();)
{
if (PackagingSettings->DirectoriesToAlwaysStageAsUFS[i].Path.StartsWith(Settings.BankOutputDirectory.Path))
{
PackagingSettings->DirectoriesToAlwaysStageAsUFS.RemoveAt(i);
}
else
{
++i;
}
}
for (int i = 0; i < PackagingSettings->DirectoriesToAlwaysCook.Num();)
{
if (PackagingSettings->DirectoriesToAlwaysCook[i].Path.StartsWith(Settings.GetFullContentPath()))
{
PackagingSettings->DirectoriesToAlwaysCook.RemoveAt(i);
}
else
{
++i;
}
}
// Add correct entry
FDirectoryPath BankPath;
BankPath.Path = Settings.GetDesktopBankPath();
PackagingSettings->DirectoriesToAlwaysStageAsNonUFS.Add(BankPath);
FDirectoryPath generatedFolder;
for (FString folder : Settings.GeneratedFolders)
{
generatedFolder.Path = Settings.GetFullContentPath() / folder;
PackagingSettings->DirectoriesToAlwaysCook.Add(generatedFolder);
}
PackagingSettings->TryUpdateDefaultConfigFile();
}
UpdateState();
return FReply::Handled();
}
int32 GetSetupStateAsInt() const
{
return (int32)SettingsState;
}
void UpdateState()
{
const UFMODSettings& Settings = *GetDefault<UFMODSettings>();
SettingsState = Settings.Check();
}
private:
UFMODSettings::EProblem SettingsState;
};
TSharedRef<IDetailCustomization> FFMODSettingsCustomization::MakeInstance()
{
return MakeShareable(new FFMODSettingsCustomization);
}
FFMODSettingsCustomization::FFMODSettingsCustomization()
{
}
void FFMODSettingsCustomization::CustomizeDetails(IDetailLayoutBuilder &DetailLayout)
{
IDetailCategoryBuilder &PackagingCategory = DetailLayout.EditCategory(TEXT("Notice"), FText::GetEmpty(), ECategoryPriority::Important);
TSharedRef<SSettingsMessage> PlatformSetupMessage = SNew(SSettingsMessage);
PackagingCategory.AddCustomRow(LOCTEXT("Warning", "Warning"), false).WholeRowWidget[PlatformSetupMessage];
}
#undef LOCTEXT_NAMESPACE