2023-10-16 01:38:15 +02:00
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// Fill out your copyright notice in the Description page of Project Settings.
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#include "HYGameStateBase.h"
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2023-10-16 03:18:31 +02:00
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AHYGameStateBase::AHYGameStateBase()
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{
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static ConstructorHelpers::FObjectFinder<UDataTable> BP_ItemDataTable(
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2024-02-03 01:55:36 +01:00
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TEXT("DataTable'/Game/Hwanyoung/Interactables/ItemDataTable.ItemDataTable'"));
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2023-10-16 03:18:31 +02:00
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ItemDatabase = BP_ItemDataTable.Object;
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}
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UDataTable* AHYGameStateBase::GetItemDatabase() const
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{
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return ItemDatabase;
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}
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