Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
This commit is contained in:
@ -2,7 +2,7 @@
|
||||
<objects serializationModel="Studio.02.02.00">
|
||||
<object class="AudioFile" id="{3a0897f4-a788-4455-9058-8c78a5561c80}">
|
||||
<property name="assetPath">
|
||||
<value>Ambience_Ext_Birds_AiryHum_Garden_01.wav</value>
|
||||
<value>Environment/Ambience/Ambience_Ext_Birds_AiryHum_Garden_01.wav</value>
|
||||
</property>
|
||||
<property name="isStreaming">
|
||||
<value>true</value>
|
||||
|
Reference in New Issue
Block a user