Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
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@ -2,7 +2,7 @@
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<objects serializationModel="Studio.02.02.00">
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<object class="AudioFile" id="{7193869a-af7a-4abf-ac2e-d663b6b44edd}">
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<property name="assetPath">
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<value>Concrete Walk - 0001 - Audio - Stone 01.ogg</value>
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<value>Footsteps/Concrete/Concrete Walk - 0001 - Audio - Stone 01.ogg</value>
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</property>
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<property name="frequencyInKHz">
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<value>44.0999985</value>
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