Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
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<?xml version="1.0" encoding="UTF-8"?>
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<objects serializationModel="Studio.02.02.00">
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<object class="AudioFile" id="{78624e16-3376-43bc-a5fa-80aa29d3b9b8}">
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<property name="assetPath">
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<value>Interaction/soul pickup long.wav</value>
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</property>
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<property name="frequencyInKHz">
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<value>48</value>
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</property>
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<property name="channelCount">
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<value>2</value>
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</property>
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<property name="length">
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<value>3.2256666666666667</value>
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</property>
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<relationship name="masterAssetFolder">
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<destination>{4f34473d-1e56-44db-8dd1-60284d90f95e}</destination>
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</relationship>
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</object>
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</objects>
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