Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
This commit is contained in:
@ -2,7 +2,7 @@
|
||||
<objects serializationModel="Studio.02.02.00">
|
||||
<object class="AudioFile" id="{7b317089-ccca-48ae-9f1a-6b8308200c06}">
|
||||
<property name="assetPath">
|
||||
<value>Concrete Walk - 0005 - Audio - Stone 05.ogg</value>
|
||||
<value>Footsteps/Concrete/Concrete Walk - 0005 - Audio - Stone 05.ogg</value>
|
||||
</property>
|
||||
<property name="frequencyInKHz">
|
||||
<value>44.0999985</value>
|
||||
|
Reference in New Issue
Block a user