Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
This commit is contained in:
@ -2,7 +2,7 @@
|
||||
<objects serializationModel="Studio.02.02.00">
|
||||
<object class="AudioFile" id="{9320f236-2680-4849-a8b0-e89d8e97eb9b}">
|
||||
<property name="assetPath">
|
||||
<value>Concrete Walk - 0007 - Audio - Stone 07.ogg</value>
|
||||
<value>Footsteps/Concrete/Concrete Walk - 0007 - Audio - Stone 07.ogg</value>
|
||||
</property>
|
||||
<property name="frequencyInKHz">
|
||||
<value>44.0999985</value>
|
||||
|
Reference in New Issue
Block a user