Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
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@ -2,7 +2,7 @@
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<objects serializationModel="Studio.02.02.00">
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<object class="AudioFile" id="{eb42c67b-328e-4f48-9cf4-86f7f8606e26}">
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<property name="assetPath">
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<value>Concrete Walk - 0002 - Audio - Stone 02.ogg</value>
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<value>Footsteps/Concrete/Concrete Walk - 0002 - Audio - Stone 02.ogg</value>
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</property>
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<property name="frequencyInKHz">
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<value>44.0999985</value>
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