Added Cooking SFX and Soul Collect to FMOD as Events
Did a little organization to the actual assets within FMOD (put them in folders)
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@ -2,7 +2,7 @@
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<objects serializationModel="Studio.02.02.00">
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<object class="AudioFile" id="{f067702a-2ece-47b6-b6b8-3163078f4ab4}">
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<property name="assetPath">
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<value>sfx_sanin_rock_teleport_rock_disappear.wav</value>
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<value>Combat/Sanin/sfx_sanin_rock_teleport_rock_disappear.wav</value>
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</property>
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<property name="frequencyInKHz">
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<value>48</value>
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