initial stuff hopefully this works

This commit is contained in:
Ji Yoon Rhee
2023-10-09 19:37:22 -04:00
parent c1910ab988
commit 01555c3ccf
490 changed files with 405854 additions and 0 deletions

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYAIController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYAIController() {}
// Cross Module References
AIMODULE_API UClass* Z_Construct_UClass_AAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYAIController_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYAIController::StaticRegisterNativesAHYAIController()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYAIController);
UClass* Z_Construct_UClass_AHYAIController_NoRegister()
{
return AHYAIController::StaticClass();
}
struct Z_Construct_UClass_AHYAIController_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYAIController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AAIController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYAIController.h" },
{ "ModuleRelativePath", "HYAIController.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYAIController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYAIController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYAIController_Statics::ClassParams = {
&AHYAIController::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYAIController_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYAIController()
{
if (!Z_Registration_Info_UClass_AHYAIController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYAIController.OuterSingleton, Z_Construct_UClass_AHYAIController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYAIController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYAIController>()
{
return AHYAIController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYAIController);
AHYAIController::~AHYAIController() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYAIController, AHYAIController::StaticClass, TEXT("AHYAIController"), &Z_Registration_Info_UClass_AHYAIController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYAIController), 1079185789U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_3234590900(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYAIController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYAIController_generated_h
#error "HYAIController.generated.h already included, missing '#pragma once' in HYAIController.h"
#endif
#define HWANYOUNG2_HYAIController_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
public: \
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYAIController)
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYAIController(); \
friend struct Z_Construct_UClass_AHYAIController_Statics; \
public: \
DECLARE_CLASS(AHYAIController, AAIController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYAIController)
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYAIController(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYAIController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
NO_API AHYAIController(const AHYAIController&); \
public: \
NO_API virtual ~AHYAIController();
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYAIController(AHYAIController&&); \
NO_API AHYAIController(const AHYAIController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYAIController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYAIController); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYAIController) \
NO_API virtual ~AHYAIController();
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYAIController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYAIController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYAIController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYCharacAbilitySystemComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYCharacAbilitySystemComponent() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister();
HWANYOUNG2_API UFunction* Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
struct Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics
{
struct _Script_hwanyoung2_eventReceivedDamageDelegate_Parms
{
UHYCharacAbilitySystemComponent* SourceASC;
float UnmitigatedDamage;
float MitigatedDamage;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_SourceASC_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_SourceASC;
static const UECodeGen_Private::FFloatPropertyParams NewProp_UnmitigatedDamage;
static const UECodeGen_Private::FFloatPropertyParams NewProp_MitigatedDamage;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData[] = {
{ "EditInline", "true" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC = { "SourceASC", nullptr, (EPropertyFlags)0x0010000000080080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, SourceASC), Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister, METADATA_PARAMS(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC_MetaData)) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_UnmitigatedDamage = { "UnmitigatedDamage", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, UnmitigatedDamage), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_MitigatedDamage = { "MitigatedDamage", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventReceivedDamageDelegate_Parms, MitigatedDamage), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_SourceASC,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_UnmitigatedDamage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::NewProp_MitigatedDamage,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYCharacAbilitySystemComponent.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2, nullptr, "ReceivedDamageDelegate__DelegateSignature", nullptr, nullptr, sizeof(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::_Script_hwanyoung2_eventReceivedDamageDelegate_Parms), Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
void UHYCharacAbilitySystemComponent::StaticRegisterNativesUHYCharacAbilitySystemComponent()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYCharacAbilitySystemComponent);
UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister()
{
return UHYCharacAbilitySystemComponent::StaticClass();
}
struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAbilitySystemComponent,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Object LOD Lighting Transform Sockets TextureStreaming Object LOD Lighting Transform Sockets TextureStreaming" },
{ "IncludePath", "HYCharacAbilitySystemComponent.h" },
{ "ModuleRelativePath", "HYCharacAbilitySystemComponent.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYCharacAbilitySystemComponent>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::ClassParams = {
&UHYCharacAbilitySystemComponent::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x00B010A4u,
METADATA_PARAMS(Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent()
{
if (!Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton, Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYCharacAbilitySystemComponent>()
{
return UHYCharacAbilitySystemComponent::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYCharacAbilitySystemComponent);
UHYCharacAbilitySystemComponent::~UHYCharacAbilitySystemComponent() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYCharacAbilitySystemComponent, UHYCharacAbilitySystemComponent::StaticClass, TEXT("UHYCharacAbilitySystemComponent"), &Z_Registration_Info_UClass_UHYCharacAbilitySystemComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYCharacAbilitySystemComponent), 3250237373U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_1667132200(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYCharacAbilitySystemComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class UHYCharacAbilitySystemComponent;
#ifdef HWANYOUNG2_HYCharacAbilitySystemComponent_generated_h
#error "HYCharacAbilitySystemComponent.generated.h already included, missing '#pragma once' in HYCharacAbilitySystemComponent.h"
#endif
#define HWANYOUNG2_HYCharacAbilitySystemComponent_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_10_DELEGATE \
struct _Script_hwanyoung2_eventReceivedDamageDelegate_Parms \
{ \
UHYCharacAbilitySystemComponent* SourceASC; \
float UnmitigatedDamage; \
float MitigatedDamage; \
}; \
static inline void FReceivedDamageDelegate_DelegateWrapper(const FMulticastScriptDelegate& ReceivedDamageDelegate, UHYCharacAbilitySystemComponent* SourceASC, float UnmitigatedDamage, float MitigatedDamage) \
{ \
_Script_hwanyoung2_eventReceivedDamageDelegate_Parms Parms; \
Parms.SourceASC=SourceASC; \
Parms.UnmitigatedDamage=UnmitigatedDamage; \
Parms.MitigatedDamage=MitigatedDamage; \
ReceivedDamageDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
}
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYCharacAbilitySystemComponent(); \
friend struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics; \
public: \
DECLARE_CLASS(UHYCharacAbilitySystemComponent, UAbilitySystemComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacAbilitySystemComponent)
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS \
private: \
static void StaticRegisterNativesUHYCharacAbilitySystemComponent(); \
friend struct Z_Construct_UClass_UHYCharacAbilitySystemComponent_Statics; \
public: \
DECLARE_CLASS(UHYCharacAbilitySystemComponent, UAbilitySystemComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacAbilitySystemComponent)
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYCharacAbilitySystemComponent(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYCharacAbilitySystemComponent) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacAbilitySystemComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacAbilitySystemComponent); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacAbilitySystemComponent(UHYCharacAbilitySystemComponent&&); \
NO_API UHYCharacAbilitySystemComponent(const UHYCharacAbilitySystemComponent&); \
public: \
NO_API virtual ~UHYCharacAbilitySystemComponent();
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacAbilitySystemComponent(UHYCharacAbilitySystemComponent&&); \
NO_API UHYCharacAbilitySystemComponent(const UHYCharacAbilitySystemComponent&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacAbilitySystemComponent); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacAbilitySystemComponent); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYCharacAbilitySystemComponent) \
NO_API virtual ~UHYCharacAbilitySystemComponent();
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_16_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h_19_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYCharacAbilitySystemComponent>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYCharacAbilitySystemComponent_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,141 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYCharacGameplayAbility.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYCharacGameplayAbility() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayAbility();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacGameplayAbility();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister();
HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHYCharacGameplayAbility::StaticRegisterNativesUHYCharacGameplayAbility()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYCharacGameplayAbility);
UClass* Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister()
{
return UHYCharacGameplayAbility::StaticClass();
}
struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const UECodeGen_Private::FBytePropertyParams NewProp_AbilityInputID_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilityInputID_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_AbilityInputID;
static const UECodeGen_Private::FBytePropertyParams NewProp_AbilityID_Underlying;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilityID_MetaData[];
#endif
static const UECodeGen_Private::FEnumPropertyParams NewProp_AbilityID;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_ActivateAbilityOnGranted_MetaData[];
#endif
static void NewProp_ActivateAbilityOnGranted_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ActivateAbilityOnGranted;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYCharacGameplayAbility_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UGameplayAbility,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HYCharacGameplayAbility.h" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData[] = {
{ "Category", "Ability" },
{ "Comment", "//Abilities with this set will automatically activate when the input is pressed: \n" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
{ "ToolTip", "Abilities with this set will automatically activate when the input is pressed:" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID = { "AbilityInputID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYCharacGameplayAbility, AbilityInputID), Z_Construct_UEnum_hwanyoung2_EAbilityInputID, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_MetaData)) }; // 1137082788
const UECodeGen_Private::FBytePropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData[] = {
{ "Category", "Ability" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID = { "AbilityID", nullptr, (EPropertyFlags)0x0010000000000015, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYCharacGameplayAbility, AbilityID), Z_Construct_UEnum_hwanyoung2_EAbilityInputID, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_MetaData)) }; // 1137082788
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData[] = {
{ "Category", "Ability" },
{ "ModuleRelativePath", "HYCharacGameplayAbility.h" },
};
#endif
void Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_SetBit(void* Obj)
{
((UHYCharacGameplayAbility*)Obj)->ActivateAbilityOnGranted = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted = { "ActivateAbilityOnGranted", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(UHYCharacGameplayAbility), &Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_SetBit, METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityInputID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_AbilityID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYCharacGameplayAbility_Statics::NewProp_ActivateAbilityOnGranted,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYCharacGameplayAbility_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYCharacGameplayAbility>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYCharacGameplayAbility_Statics::ClassParams = {
&UHYCharacGameplayAbility::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::PropPointers),
0,
0x001000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYCharacGameplayAbility_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYCharacGameplayAbility()
{
if (!Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton, Z_Construct_UClass_UHYCharacGameplayAbility_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYCharacGameplayAbility.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYCharacGameplayAbility>()
{
return UHYCharacGameplayAbility::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYCharacGameplayAbility);
UHYCharacGameplayAbility::~UHYCharacGameplayAbility() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYCharacGameplayAbility, UHYCharacGameplayAbility::StaticClass, TEXT("UHYCharacGameplayAbility"), &Z_Registration_Info_UClass_UHYCharacGameplayAbility, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYCharacGameplayAbility), 805277022U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_351726581(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYCharacGameplayAbility.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYCharacGameplayAbility_generated_h
#error "HYCharacGameplayAbility.generated.h already included, missing '#pragma once' in HYCharacGameplayAbility.h"
#endif
#define HWANYOUNG2_HYCharacGameplayAbility_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYCharacGameplayAbility(); \
friend struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics; \
public: \
DECLARE_CLASS(UHYCharacGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacGameplayAbility)
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS \
private: \
static void StaticRegisterNativesUHYCharacGameplayAbility(); \
friend struct Z_Construct_UClass_UHYCharacGameplayAbility_Statics; \
public: \
DECLARE_CLASS(UHYCharacGameplayAbility, UGameplayAbility, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYCharacGameplayAbility)
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYCharacGameplayAbility(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYCharacGameplayAbility) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacGameplayAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacGameplayAbility); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacGameplayAbility(UHYCharacGameplayAbility&&); \
NO_API UHYCharacGameplayAbility(const UHYCharacGameplayAbility&); \
public: \
NO_API virtual ~UHYCharacGameplayAbility();
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYCharacGameplayAbility(UHYCharacGameplayAbility&&); \
NO_API UHYCharacGameplayAbility(const UHYCharacGameplayAbility&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYCharacGameplayAbility); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYCharacGameplayAbility); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYCharacGameplayAbility) \
NO_API virtual ~UHYCharacGameplayAbility();
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_13_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h_16_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYCharacGameplayAbility>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYCharacGameplayAbility_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,683 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerCharacAttributeSet.h"
#include "GameplayAbilities/Public/AttributeSet.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacAttributeSet() {}
// Cross Module References
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAttributeSet();
GAMEPLAYABILITIES_API UScriptStruct* Z_Construct_UScriptStruct_FGameplayAttributeData();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxStamina)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxStamina);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxStamina(Z_Param_Out_OldMaxStamina);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Stamina)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldStamina);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Stamina(Z_Param_Out_OldStamina);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxGaugeP)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxGaugeP);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxGaugeP(Z_Param_Out_OldMaxGaugeP);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_GaugeP)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldGaugeP);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_GaugeP(Z_Param_Out_OldGaugeP);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxMana)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxMana);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxMana(Z_Param_Out_OldMaxMana);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Mana)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMana);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Mana(Z_Param_Out_OldMana);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_MaxHealth)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldMaxHealth);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_MaxHealth(Z_Param_Out_OldMaxHealth);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Health)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldHealth);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Health(Z_Param_Out_OldHealth);
P_NATIVE_END;
}
DEFINE_FUNCTION(UHYPlayerCharacAttributeSet::execOnRep_Level)
{
P_GET_STRUCT_REF(FGameplayAttributeData,Z_Param_Out_OldPlayerLevel);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->OnRep_Level(Z_Param_Out_OldPlayerLevel);
P_NATIVE_END;
}
void UHYPlayerCharacAttributeSet::StaticRegisterNativesUHYPlayerCharacAttributeSet()
{
UClass* Class = UHYPlayerCharacAttributeSet::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "OnRep_GaugeP", &UHYPlayerCharacAttributeSet::execOnRep_GaugeP },
{ "OnRep_Health", &UHYPlayerCharacAttributeSet::execOnRep_Health },
{ "OnRep_Level", &UHYPlayerCharacAttributeSet::execOnRep_Level },
{ "OnRep_Mana", &UHYPlayerCharacAttributeSet::execOnRep_Mana },
{ "OnRep_MaxGaugeP", &UHYPlayerCharacAttributeSet::execOnRep_MaxGaugeP },
{ "OnRep_MaxHealth", &UHYPlayerCharacAttributeSet::execOnRep_MaxHealth },
{ "OnRep_MaxMana", &UHYPlayerCharacAttributeSet::execOnRep_MaxMana },
{ "OnRep_MaxStamina", &UHYPlayerCharacAttributeSet::execOnRep_MaxStamina },
{ "OnRep_Stamina", &UHYPlayerCharacAttributeSet::execOnRep_Stamina },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms
{
FGameplayAttributeData OldGaugeP;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldGaugeP;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP = { "OldGaugeP", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms, OldGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::NewProp_OldGaugeP,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_GaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::HYPlayerCharacAttributeSet_eventOnRep_GaugeP_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Health_Parms
{
FGameplayAttributeData OldHealth;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldHealth;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth = { "OldHealth", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Health_Parms, OldHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::NewProp_OldHealth,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Health", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::HYPlayerCharacAttributeSet_eventOnRep_Health_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Level_Parms
{
FGameplayAttributeData OldPlayerLevel;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldPlayerLevel_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldPlayerLevel;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel = { "OldPlayerLevel", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Level_Parms, OldPlayerLevel), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::NewProp_OldPlayerLevel,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Level", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::HYPlayerCharacAttributeSet_eventOnRep_Level_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms
{
FGameplayAttributeData OldMana;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMana;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana = { "OldMana", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms, OldMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::NewProp_OldMana,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Mana", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::HYPlayerCharacAttributeSet_eventOnRep_Mana_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms
{
FGameplayAttributeData OldMaxGaugeP;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxGaugeP;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP = { "OldMaxGaugeP", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms, OldMaxGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::NewProp_OldMaxGaugeP,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxGaugeP_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms
{
FGameplayAttributeData OldMaxHealth;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxHealth;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth = { "OldMaxHealth", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms, OldMaxHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::NewProp_OldMaxHealth,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxHealth_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms
{
FGameplayAttributeData OldMaxMana;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxMana;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana = { "OldMaxMana", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms, OldMaxMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::NewProp_OldMaxMana,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxMana_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms
{
FGameplayAttributeData OldMaxStamina;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldMaxStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldMaxStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina = { "OldMaxStamina", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms, OldMaxStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::NewProp_OldMaxStamina,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_MaxStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::HYPlayerCharacAttributeSet_eventOnRep_MaxStamina_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics
{
struct HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms
{
FGameplayAttributeData OldStamina;
};
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OldStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_OldStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData[] = {
{ "NativeConst", "" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina = { "OldStamina", nullptr, (EPropertyFlags)0x0010000008000182, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms, OldStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::NewProp_OldStamina,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UHYPlayerCharacAttributeSet, nullptr, "OnRep_Stamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::HYPlayerCharacAttributeSet_eventOnRep_Stamina_Parms), Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00420400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHYPlayerCharacAttributeSet);
UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister()
{
return UHYPlayerCharacAttributeSet::StaticClass();
}
struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_PlayerLevel_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_PlayerLevel;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Health_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Health;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxHealth_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxHealth;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Mana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Mana;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxMana_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxMana;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_GaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_GaugeP;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxGaugeP_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxGaugeP;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_Stamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_Stamina;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MaxStamina_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_MaxStamina;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAttributeSet,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_GaugeP, "OnRep_GaugeP" }, // 3054422255
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Health, "OnRep_Health" }, // 1319309620
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Level, "OnRep_Level" }, // 1982718045
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Mana, "OnRep_Mana" }, // 4026159067
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxGaugeP, "OnRep_MaxGaugeP" }, // 3277334535
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxHealth, "OnRep_MaxHealth" }, // 1809686816
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxMana, "OnRep_MaxMana" }, // 2821234460
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_MaxStamina, "OnRep_MaxStamina" }, // 2058579672
{ &Z_Construct_UFunction_UHYPlayerCharacAttributeSet_OnRep_Stamina, "OnRep_Stamina" }, // 3420087668
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HYPlayerCharacAttributeSet.h" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData[] = {
{ "Category", "Player Level" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel = { "PlayerLevel", "OnRep_Level", (EPropertyFlags)0x0010000100000034, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, PlayerLevel), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData[] = {
{ "Category", "Health" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health = { "Health", "OnRep_Health", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Health), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData[] = {
{ "Category", "Health" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth = { "MaxHealth", "OnRep_MaxHealth", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxHealth), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData[] = {
{ "Category", "Mana" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana = { "Mana", "OnRep_Mana", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Mana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData[] = {
{ "Category", "Mana" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana = { "MaxMana", "OnRep_MaxMana", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxMana), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData[] = {
{ "Category", "Ultimate Gauge Point" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP = { "GaugeP", "OnRep_GaugeP", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, GaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData[] = {
{ "Category", "Ultimate Gauge Point" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP = { "MaxGaugeP", "OnRep_MaxGaugeP", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxGaugeP), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData[] = {
{ "Category", "Stamina" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina = { "Stamina", "OnRep_Stamina", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, Stamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina_MetaData)) }; // 1256614452
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData[] = {
{ "Category", "Stamina" },
{ "ModuleRelativePath", "HYPlayerCharacAttributeSet.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina = { "MaxStamina", "OnRep_MaxStamina", (EPropertyFlags)0x0010000100000035, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(UHYPlayerCharacAttributeSet, MaxStamina), Z_Construct_UScriptStruct_FGameplayAttributeData, METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina_MetaData)) }; // 1256614452
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_PlayerLevel,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Health,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxHealth,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Mana,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxMana,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_GaugeP,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxGaugeP,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_Stamina,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::NewProp_MaxStamina,
};
const FCppClassTypeInfoStatic Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHYPlayerCharacAttributeSet>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::ClassParams = {
&UHYPlayerCharacAttributeSet::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::PropPointers),
0,
0x003000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet()
{
if (!Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton, Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHYPlayerCharacAttributeSet>()
{
return UHYPlayerCharacAttributeSet::StaticClass();
}
void UHYPlayerCharacAttributeSet::ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const
{
static const FName Name_PlayerLevel(TEXT("PlayerLevel"));
static const FName Name_Health(TEXT("Health"));
static const FName Name_MaxHealth(TEXT("MaxHealth"));
static const FName Name_Mana(TEXT("Mana"));
static const FName Name_MaxMana(TEXT("MaxMana"));
static const FName Name_GaugeP(TEXT("GaugeP"));
static const FName Name_MaxGaugeP(TEXT("MaxGaugeP"));
static const FName Name_Stamina(TEXT("Stamina"));
static const FName Name_MaxStamina(TEXT("MaxStamina"));
const bool bIsValid = true
&& Name_PlayerLevel == ClassReps[(int32)ENetFields_Private::PlayerLevel].Property->GetFName()
&& Name_Health == ClassReps[(int32)ENetFields_Private::Health].Property->GetFName()
&& Name_MaxHealth == ClassReps[(int32)ENetFields_Private::MaxHealth].Property->GetFName()
&& Name_Mana == ClassReps[(int32)ENetFields_Private::Mana].Property->GetFName()
&& Name_MaxMana == ClassReps[(int32)ENetFields_Private::MaxMana].Property->GetFName()
&& Name_GaugeP == ClassReps[(int32)ENetFields_Private::GaugeP].Property->GetFName()
&& Name_MaxGaugeP == ClassReps[(int32)ENetFields_Private::MaxGaugeP].Property->GetFName()
&& Name_Stamina == ClassReps[(int32)ENetFields_Private::Stamina].Property->GetFName()
&& Name_MaxStamina == ClassReps[(int32)ENetFields_Private::MaxStamina].Property->GetFName();
checkf(bIsValid, TEXT("UHT Generated Rep Indices do not match runtime populated Rep Indices for properties in UHYPlayerCharacAttributeSet"));
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHYPlayerCharacAttributeSet);
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHYPlayerCharacAttributeSet, UHYPlayerCharacAttributeSet::StaticClass, TEXT("UHYPlayerCharacAttributeSet"), &Z_Registration_Info_UClass_UHYPlayerCharacAttributeSet, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHYPlayerCharacAttributeSet), 2236436500U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_695937506(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,154 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerCharacAttributeSet.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
#include "Net/Core/PushModel/PushModelMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
struct FGameplayAttributeData;
#ifdef HWANYOUNG2_HYPlayerCharacAttributeSet_generated_h
#error "HYPlayerCharacAttributeSet.generated.h already included, missing '#pragma once' in HYPlayerCharacAttributeSet.h"
#endif
#define HWANYOUNG2_HYPlayerCharacAttributeSet_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execOnRep_MaxStamina); \
DECLARE_FUNCTION(execOnRep_Stamina); \
DECLARE_FUNCTION(execOnRep_MaxGaugeP); \
DECLARE_FUNCTION(execOnRep_GaugeP); \
DECLARE_FUNCTION(execOnRep_MaxMana); \
DECLARE_FUNCTION(execOnRep_Mana); \
DECLARE_FUNCTION(execOnRep_MaxHealth); \
DECLARE_FUNCTION(execOnRep_Health); \
DECLARE_FUNCTION(execOnRep_Level);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execOnRep_MaxStamina); \
DECLARE_FUNCTION(execOnRep_Stamina); \
DECLARE_FUNCTION(execOnRep_MaxGaugeP); \
DECLARE_FUNCTION(execOnRep_GaugeP); \
DECLARE_FUNCTION(execOnRep_MaxMana); \
DECLARE_FUNCTION(execOnRep_Mana); \
DECLARE_FUNCTION(execOnRep_MaxHealth); \
DECLARE_FUNCTION(execOnRep_Health); \
DECLARE_FUNCTION(execOnRep_Level);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHYPlayerCharacAttributeSet(); \
friend struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics; \
public: \
DECLARE_CLASS(UHYPlayerCharacAttributeSet, UAttributeSet, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYPlayerCharacAttributeSet) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
PlayerLevel=NETFIELD_REP_START, \
Health, \
MaxHealth, \
Mana, \
MaxMana, \
GaugeP, \
MaxGaugeP, \
Stamina, \
MaxStamina, \
NETFIELD_REP_END=MaxStamina }; \
NO_API virtual void ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const override; \
private: \
REPLICATED_BASE_CLASS(UHYPlayerCharacAttributeSet) \
public:
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS \
private: \
static void StaticRegisterNativesUHYPlayerCharacAttributeSet(); \
friend struct Z_Construct_UClass_UHYPlayerCharacAttributeSet_Statics; \
public: \
DECLARE_CLASS(UHYPlayerCharacAttributeSet, UAttributeSet, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHYPlayerCharacAttributeSet) \
enum class ENetFields_Private : uint16 \
{ \
NETFIELD_REP_START=(uint16)((int32)Super::ENetFields_Private::NETFIELD_REP_END + (int32)1), \
PlayerLevel=NETFIELD_REP_START, \
Health, \
MaxHealth, \
Mana, \
MaxMana, \
GaugeP, \
MaxGaugeP, \
Stamina, \
MaxStamina, \
NETFIELD_REP_END=MaxStamina }; \
NO_API virtual void ValidateGeneratedRepEnums(const TArray<struct FRepRecord>& ClassReps) const override; \
private: \
REPLICATED_BASE_CLASS(UHYPlayerCharacAttributeSet) \
public:
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHYPlayerCharacAttributeSet(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHYPlayerCharacAttributeSet) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYPlayerCharacAttributeSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYPlayerCharacAttributeSet); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYPlayerCharacAttributeSet(UHYPlayerCharacAttributeSet&&); \
NO_API UHYPlayerCharacAttributeSet(const UHYPlayerCharacAttributeSet&); \
public:
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHYPlayerCharacAttributeSet(UHYPlayerCharacAttributeSet&&); \
NO_API UHYPlayerCharacAttributeSet(const UHYPlayerCharacAttributeSet&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHYPlayerCharacAttributeSet); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHYPlayerCharacAttributeSet); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHYPlayerCharacAttributeSet)
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_14_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h_17_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHYPlayerCharacAttributeSet>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacAttributeSet_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerCharacController.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerCharacController() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void AHYPlayerCharacController::StaticRegisterNativesAHYPlayerCharacController()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerCharacController);
UClass* Z_Construct_UClass_AHYPlayerCharacController_NoRegister()
{
return AHYPlayerCharacController::StaticClass();
}
struct Z_Construct_UClass_AHYPlayerCharacController_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYPlayerCharacController_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerController,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Collision Rendering Transformation" },
{ "IncludePath", "HYPlayerCharacController.h" },
{ "ModuleRelativePath", "HYPlayerCharacController.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerCharacController_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerCharacController>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams = {
&AHYPlayerCharacController::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerCharacController_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYPlayerCharacController()
{
if (!Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton, Z_Construct_UClass_AHYPlayerCharacController_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYPlayerCharacController.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYPlayerCharacController>()
{
return AHYPlayerCharacController::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerCharacController);
AHYPlayerCharacController::~AHYPlayerCharacController() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerCharacController, AHYPlayerCharacController::StaticClass, TEXT("AHYPlayerCharacController"), &Z_Registration_Info_UClass_AHYPlayerCharacController, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerCharacController), 1214835488U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_750325604(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,98 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerCharacController.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYPlayerCharacController_generated_h
#error "HYPlayerCharacController.generated.h already included, missing '#pragma once' in HYPlayerCharacController.h"
#endif
#define HWANYOUNG2_HYPlayerCharacController_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
public: \
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerCharacController(); \
friend struct Z_Construct_UClass_AHYPlayerCharacController_Statics; \
public: \
DECLARE_CLASS(AHYPlayerCharacController, APlayerController, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerCharacController)
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
public: \
NO_API virtual ~AHYPlayerCharacController();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerCharacController(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()) : Super(ObjectInitializer) { }; \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerCharacController(AHYPlayerCharacController&&); \
NO_API AHYPlayerCharacController(const AHYPlayerCharacController&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerCharacController); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerCharacController); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerCharacController) \
NO_API virtual ~AHYPlayerCharacController();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerCharacController>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYPlayerCharacController_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,604 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HYPlayerState.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHYPlayerState() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_APlayerState();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerState();
HWANYOUNG2_API UClass* Z_Construct_UClass_AHYPlayerState_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
DEFINE_FUNCTION(AHYPlayerState::execGetPlayerLevel)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetPlayerLevel();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetMaxHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execGetHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execShowAbilityConfirmCancelText)
{
P_GET_UBOOL(Z_Param_showText);
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->ShowAbilityConfirmCancelText(Z_Param_showText);
P_NATIVE_END;
}
DEFINE_FUNCTION(AHYPlayerState::execIsAlive)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsAlive();
P_NATIVE_END;
}
void AHYPlayerState::StaticRegisterNativesAHYPlayerState()
{
UClass* Class = AHYPlayerState::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "GetGaugeP", &AHYPlayerState::execGetGaugeP },
{ "GetHealth", &AHYPlayerState::execGetHealth },
{ "GetMana", &AHYPlayerState::execGetMana },
{ "GetMaxGaugeP", &AHYPlayerState::execGetMaxGaugeP },
{ "GetMaxHealth", &AHYPlayerState::execGetMaxHealth },
{ "GetMaxMana", &AHYPlayerState::execGetMaxMana },
{ "GetMaxStamina", &AHYPlayerState::execGetMaxStamina },
{ "GetPlayerLevel", &AHYPlayerState::execGetPlayerLevel },
{ "GetStamina", &AHYPlayerState::execGetStamina },
{ "IsAlive", &AHYPlayerState::execIsAlive },
{ "ShowAbilityConfirmCancelText", &AHYPlayerState::execShowAbilityConfirmCancelText },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics
{
struct HYPlayerState_eventGetGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::HYPlayerState_eventGetGaugeP_Parms), Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics
{
struct HYPlayerState_eventGetHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::HYPlayerState_eventGetHealth_Parms), Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMana_Statics
{
struct HYPlayerState_eventGetMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::HYPlayerState_eventGetMana_Parms), Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics
{
struct HYPlayerState_eventGetMaxGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::HYPlayerState_eventGetMaxGaugeP_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics
{
struct HYPlayerState_eventGetMaxHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::HYPlayerState_eventGetMaxHealth_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics
{
struct HYPlayerState_eventGetMaxMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::HYPlayerState_eventGetMaxMana_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics
{
struct HYPlayerState_eventGetMaxStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetMaxStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetMaxStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::HYPlayerState_eventGetMaxStamina_Parms), Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetMaxStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetMaxStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics
{
struct HYPlayerState_eventGetPlayerLevel_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetPlayerLevel_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetPlayerLevel", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::HYPlayerState_eventGetPlayerLevel_Parms), Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics
{
struct HYPlayerState_eventGetStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(HYPlayerState_eventGetStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|Attributes" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "GetStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::HYPlayerState_eventGetStamina_Parms), Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_GetStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_GetStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics
{
struct HYPlayerState_eventIsAlive_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((HYPlayerState_eventIsAlive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerState_eventIsAlive_Parms), &Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "IsAlive", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::HYPlayerState_eventIsAlive_Parms), Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_IsAlive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_IsAlive_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics
{
struct HYPlayerState_eventShowAbilityConfirmCancelText_Parms
{
bool showText;
};
static void NewProp_showText_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_showText;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText_SetBit(void* Obj)
{
((HYPlayerState_eventShowAbilityConfirmCancelText_Parms*)Obj)->showText = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText = { "showText", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(HYPlayerState_eventShowAbilityConfirmCancelText_Parms), &Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::NewProp_showText,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Player State|UI" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_AHYPlayerState, nullptr, "ShowAbilityConfirmCancelText", nullptr, nullptr, sizeof(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::HYPlayerState_eventShowAbilityConfirmCancelText_Parms), Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(AHYPlayerState);
UClass* Z_Construct_UClass_AHYPlayerState_NoRegister()
{
return AHYPlayerState::StaticClass();
}
struct Z_Construct_UClass_AHYPlayerState_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilitySystemComponent_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_AbilitySystemComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSetBase_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_AttributeSetBase;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_AHYPlayerState_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_APlayerState,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_AHYPlayerState_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_AHYPlayerState_GetGaugeP, "GetGaugeP" }, // 3271189300
{ &Z_Construct_UFunction_AHYPlayerState_GetHealth, "GetHealth" }, // 2358803906
{ &Z_Construct_UFunction_AHYPlayerState_GetMana, "GetMana" }, // 639290283
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxGaugeP, "GetMaxGaugeP" }, // 2450209624
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxHealth, "GetMaxHealth" }, // 794529607
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxMana, "GetMaxMana" }, // 416253058
{ &Z_Construct_UFunction_AHYPlayerState_GetMaxStamina, "GetMaxStamina" }, // 2051565830
{ &Z_Construct_UFunction_AHYPlayerState_GetPlayerLevel, "GetPlayerLevel" }, // 3578742911
{ &Z_Construct_UFunction_AHYPlayerState_GetStamina, "GetStamina" }, // 991131748
{ &Z_Construct_UFunction_AHYPlayerState_IsAlive, "IsAlive" }, // 787415795
{ &Z_Construct_UFunction_AHYPlayerState_ShowAbilityConfirmCancelText, "ShowAbilityConfirmCancelText" }, // 971634097
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "HideCategories", "Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "HYPlayerState.h" },
{ "ModuleRelativePath", "HYPlayerState.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent = { "AbilitySystemComponent", nullptr, (EPropertyFlags)0x0020080000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerState, AbilitySystemComponent), Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData[] = {
{ "EditInline", "true" },
{ "ModuleRelativePath", "HYPlayerState.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase = { "AttributeSetBase", nullptr, (EPropertyFlags)0x0020080000080008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(AHYPlayerState, AttributeSetBase), Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister, METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_AHYPlayerState_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AbilitySystemComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_AHYPlayerState_Statics::NewProp_AttributeSetBase,
};
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_AHYPlayerState_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(AHYPlayerState, IAbilitySystemInterface), false }, // 220555618
};
const FCppClassTypeInfoStatic Z_Construct_UClass_AHYPlayerState_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<AHYPlayerState>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_AHYPlayerState_Statics::ClassParams = {
&AHYPlayerState::StaticClass,
"Engine",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_AHYPlayerState_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x009002A4u,
METADATA_PARAMS(Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_AHYPlayerState_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_AHYPlayerState()
{
if (!Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton, Z_Construct_UClass_AHYPlayerState_Statics::ClassParams);
}
return Z_Registration_Info_UClass_AHYPlayerState.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<AHYPlayerState>()
{
return AHYPlayerState::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(AHYPlayerState);
AHYPlayerState::~AHYPlayerState() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_AHYPlayerState, AHYPlayerState::StaticClass, TEXT("AHYPlayerState"), &Z_Registration_Info_UClass_AHYPlayerState, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(AHYPlayerState), 1326623310U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_3041581654(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,126 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HYPlayerState.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HYPlayerState_generated_h
#error "HYPlayerState.generated.h already included, missing '#pragma once' in HYPlayerState.h"
#endif
#define HWANYOUNG2_HYPlayerState_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execShowAbilityConfirmCancelText); \
DECLARE_FUNCTION(execIsAlive);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execShowAbilityConfirmCancelText); \
DECLARE_FUNCTION(execIsAlive);
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAHYPlayerState(); \
friend struct Z_Construct_UClass_AHYPlayerState_Statics; \
public: \
DECLARE_CLASS(AHYPlayerState, APlayerState, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerState) \
virtual UObject* _getUObject() const override { return const_cast<AHYPlayerState*>(this); }
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS \
private: \
static void StaticRegisterNativesAHYPlayerState(); \
friend struct Z_Construct_UClass_AHYPlayerState_Statics; \
public: \
DECLARE_CLASS(AHYPlayerState, APlayerState, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(AHYPlayerState) \
virtual UObject* _getUObject() const override { return const_cast<AHYPlayerState*>(this); }
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API AHYPlayerState(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(AHYPlayerState) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerState); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerState); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerState(AHYPlayerState&&); \
NO_API AHYPlayerState(const AHYPlayerState&); \
public: \
NO_API virtual ~AHYPlayerState();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API AHYPlayerState(AHYPlayerState&&); \
NO_API AHYPlayerState(const AHYPlayerState&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, AHYPlayerState); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(AHYPlayerState); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(AHYPlayerState) \
NO_API virtual ~AHYPlayerState();
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_15_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h_18_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class AHYPlayerState>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HYPlayerState_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,88 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/HwanyoungAssetManager.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeHwanyoungAssetManager() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_UAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void UHwanyoungAssetManager::StaticRegisterNativesUHwanyoungAssetManager()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UHwanyoungAssetManager);
UClass* Z_Construct_UClass_UHwanyoungAssetManager_NoRegister()
{
return UHwanyoungAssetManager::StaticClass();
}
struct Z_Construct_UClass_UHwanyoungAssetManager_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_UHwanyoungAssetManager_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_UAssetManager,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams[] = {
{ "Comment", "/**\n * \n */" },
{ "IncludePath", "HwanyoungAssetManager.h" },
{ "ModuleRelativePath", "HwanyoungAssetManager.h" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_UHwanyoungAssetManager_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<UHwanyoungAssetManager>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams = {
&UHwanyoungAssetManager::StaticClass,
nullptr,
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x001000A0u,
METADATA_PARAMS(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_UHwanyoungAssetManager_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_UHwanyoungAssetManager()
{
if (!Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton, Z_Construct_UClass_UHwanyoungAssetManager_Statics::ClassParams);
}
return Z_Registration_Info_UClass_UHwanyoungAssetManager.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<UHwanyoungAssetManager>()
{
return UHwanyoungAssetManager::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(UHwanyoungAssetManager);
UHwanyoungAssetManager::~UHwanyoungAssetManager() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_UHwanyoungAssetManager, UHwanyoungAssetManager::StaticClass, TEXT("UHwanyoungAssetManager"), &Z_Registration_Info_UClass_UHwanyoungAssetManager, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UHwanyoungAssetManager), 3051062100U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_1983237584(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,98 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "HwanyoungAssetManager.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_HwanyoungAssetManager_generated_h
#error "HwanyoungAssetManager.generated.h already included, missing '#pragma once' in HwanyoungAssetManager.h"
#endif
#define HWANYOUNG2_HwanyoungAssetManager_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
public: \
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
private: \
static void StaticRegisterNativesUHwanyoungAssetManager(); \
friend struct Z_Construct_UClass_UHwanyoungAssetManager_Statics; \
public: \
DECLARE_CLASS(UHwanyoungAssetManager, UAssetManager, COMPILED_IN_FLAGS(0), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(UHwanyoungAssetManager)
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager(const FObjectInitializer& ObjectInitializer = FObjectInitializer::Get()); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
public: \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API UHwanyoungAssetManager() { }; \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API UHwanyoungAssetManager(UHwanyoungAssetManager&&); \
NO_API UHwanyoungAssetManager(const UHwanyoungAssetManager&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UHwanyoungAssetManager); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UHwanyoungAssetManager); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(UHwanyoungAssetManager) \
NO_API virtual ~UHwanyoungAssetManager();
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_12_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h_15_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class UHwanyoungAssetManager>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_HwanyoungAssetManager_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,10 @@
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\hwanyoung2Character.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYAIController.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYCharacGameplayAbility.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\hwanyoung2GameMode.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\hwanyoung2.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HwanyoungAssetManager.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYPlayerCharacAttributeSet.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYPlayerState.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYPlayerCharacController.h
D:\Unreal Projects\hwanyoung2\Source\hwanyoung2\HYCharacAbilitySystemComponent.h

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@ -0,0 +1,119 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2() {}
// Cross Module References
HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAbilityInputID;
static UEnum* EAbilityInputID_StaticEnum()
{
if (!Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton)
{
Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_hwanyoung2_EAbilityInputID, Z_Construct_UPackage__Script_hwanyoung2(), TEXT("EAbilityInputID"));
}
return Z_Registration_Info_UEnum_EAbilityInputID.OuterSingleton;
}
template<> HWANYOUNG2_API UEnum* StaticEnum<EAbilityInputID>()
{
return EAbilityInputID_StaticEnum();
}
struct Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics
{
static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
static const UECodeGen_Private::FEnumParams EnumParams;
};
const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators[] = {
{ "EAbilityInputID::None", (int64)EAbilityInputID::None },
{ "EAbilityInputID::Confirm", (int64)EAbilityInputID::Confirm },
{ "EAbilityInputID::Cancel", (int64)EAbilityInputID::Cancel },
{ "EAbilityInputID::UseWeapon", (int64)EAbilityInputID::UseWeapon },
{ "EAbilityInputID::SwitchWeapon", (int64)EAbilityInputID::SwitchWeapon },
{ "EAbilityInputID::UseActive1", (int64)EAbilityInputID::UseActive1 },
{ "EAbilityInputID::UseActive2", (int64)EAbilityInputID::UseActive2 },
{ "EAbilityInputID::UseActive3", (int64)EAbilityInputID::UseActive3 },
{ "EAbilityInputID::UseUlt", (int64)EAbilityInputID::UseUlt },
{ "EAbilityInputID::PassiveDash", (int64)EAbilityInputID::PassiveDash },
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams[] = {
{ "BlueprintType", "true" },
{ "Cancel.DisplayName", "Cancel" },
{ "Cancel.Name", "EAbilityInputID::Cancel" },
{ "Confirm.Comment", "//no input given\n" },
{ "Confirm.DisplayName", "Confirm" },
{ "Confirm.Name", "EAbilityInputID::Confirm" },
{ "Confirm.ToolTip", "no input given" },
{ "ModuleRelativePath", "hwanyoung2.h" },
{ "None.DisplayName", "None" },
{ "None.Name", "EAbilityInputID::None" },
{ "PassiveDash.Comment", "//ult\n" },
{ "PassiveDash.DisplayName", "Dash" },
{ "PassiveDash.Name", "EAbilityInputID::PassiveDash" },
{ "PassiveDash.ToolTip", "ult" },
{ "SwitchWeapon.Comment", "//using melee weapon to attack\n" },
{ "SwitchWeapon.DisplayName", "Switch Weapons" },
{ "SwitchWeapon.Name", "EAbilityInputID::SwitchWeapon" },
{ "SwitchWeapon.ToolTip", "using melee weapon to attack" },
{ "UseActive1.Comment", "//switching weapons\n" },
{ "UseActive1.DisplayName", "Use Active Skill 1" },
{ "UseActive1.Name", "EAbilityInputID::UseActive1" },
{ "UseActive1.ToolTip", "switching weapons" },
{ "UseActive2.Comment", "//active 1\n" },
{ "UseActive2.DisplayName", "Use Active Skill 2" },
{ "UseActive2.Name", "EAbilityInputID::UseActive2" },
{ "UseActive2.ToolTip", "active 1" },
{ "UseActive3.Comment", "//active 2\n" },
{ "UseActive3.DisplayName", "Use Active Skill 3" },
{ "UseActive3.Name", "EAbilityInputID::UseActive3" },
{ "UseActive3.ToolTip", "active 2" },
{ "UseUlt.Comment", "//active 3\n" },
{ "UseUlt.DisplayName", "Use Ultimate Skill" },
{ "UseUlt.Name", "EAbilityInputID::UseUlt" },
{ "UseUlt.ToolTip", "active 3" },
{ "UseWeapon.DisplayName", "Use Weapon" },
{ "UseWeapon.Name", "EAbilityInputID::UseWeapon" },
};
#endif
const UECodeGen_Private::FEnumParams Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams = {
(UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2,
nullptr,
"EAbilityInputID",
"EAbilityInputID",
Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators,
UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enumerators),
RF_Public|RF_Transient|RF_MarkAsNative,
EEnumFlags::None,
(uint8)UEnum::ECppForm::EnumClass,
METADATA_PARAMS(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::Enum_MetaDataParams))
};
UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID()
{
if (!Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton)
{
UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton, Z_Construct_UEnum_hwanyoung2_EAbilityInputID_Statics::EnumParams);
}
return Z_Registration_Info_UEnum_EAbilityInputID.InnerSingleton;
}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics
{
static const FEnumRegisterCompiledInInfo EnumInfo[];
};
const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo[] = {
{ EAbilityInputID_StaticEnum, TEXT("EAbilityInputID"), &Z_Registration_Info_UEnum_EAbilityInputID, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 1137082788U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_595532249(TEXT("/Script/hwanyoung2"),
nullptr, 0,
nullptr, 0,
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,37 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_hwanyoung2_generated_h
#error "hwanyoung2.generated.h already included, missing '#pragma once' in hwanyoung2.h"
#endif
#define HWANYOUNG2_hwanyoung2_generated_h
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_hwanyoung2_h
#define FOREACH_ENUM_EABILITYINPUTID(op) \
op(EAbilityInputID::None) \
op(EAbilityInputID::Confirm) \
op(EAbilityInputID::Cancel) \
op(EAbilityInputID::UseWeapon) \
op(EAbilityInputID::SwitchWeapon) \
op(EAbilityInputID::UseActive1) \
op(EAbilityInputID::UseActive2) \
op(EAbilityInputID::UseActive3) \
op(EAbilityInputID::UseUlt) \
op(EAbilityInputID::PassiveDash)
enum class EAbilityInputID : uint8;
template<> struct TIsUEnumClass<EAbilityInputID> { enum { Value = true }; };
template<> HWANYOUNG2_API UEnum* StaticEnum<EAbilityInputID>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,35 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2_init() {}
HWANYOUNG2_API UFunction* Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature();
HWANYOUNG2_API UFunction* Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature();
static FPackageRegistrationInfo Z_Registration_Info_UPackage__Script_hwanyoung2;
FORCENOINLINE UPackage* Z_Construct_UPackage__Script_hwanyoung2()
{
if (!Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton)
{
static UObject* (*const SingletonFuncArray[])() = {
(UObject* (*)())Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature,
(UObject* (*)())Z_Construct_UDelegateFunction_hwanyoung2_ReceivedDamageDelegate__DelegateSignature,
};
static const UECodeGen_Private::FPackageParams PackageParams = {
"/Script/hwanyoung2",
SingletonFuncArray,
UE_ARRAY_COUNT(SingletonFuncArray),
PKG_CompiledIn | 0x00000000,
0x4E300701,
0xD4CBA453,
METADATA_PARAMS(nullptr, 0)
};
UECodeGen_Private::ConstructUPackage(Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton, PackageParams);
}
return Z_Registration_Info_UPackage__Script_hwanyoung2.OuterSingleton;
}
static FRegisterCompiledInInfo Z_CompiledInDeferPackage_UPackage__Script_hwanyoung2(Z_Construct_UPackage__Script_hwanyoung2, TEXT("/Script/hwanyoung2"), Z_Registration_Info_UPackage__Script_hwanyoung2, CONSTRUCT_RELOAD_VERSION_INFO(FPackageReloadVersionInfo, 0x4E300701, 0xD4CBA453));
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,986 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2Character.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2Character() {}
// Cross Module References
COREUOBJECT_API UClass* Z_Construct_UClass_UClass();
COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FVector();
ENGINE_API UClass* Z_Construct_UClass_ACharacter();
ENGINE_API UClass* Z_Construct_UClass_UAnimMontage_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_UCameraComponent_NoRegister();
ENGINE_API UClass* Z_Construct_UClass_USpringArmComponent_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputAction_NoRegister();
ENHANCEDINPUT_API UClass* Z_Construct_UClass_UInputMappingContext_NoRegister();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UAbilitySystemInterface_NoRegister();
GAMEPLAYABILITIES_API UClass* Z_Construct_UClass_UGameplayEffect_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2Character();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2Character_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister();
HWANYOUNG2_API UClass* Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister();
HWANYOUNG2_API UEnum* Z_Construct_UEnum_hwanyoung2_EAbilityInputID();
HWANYOUNG2_API UFunction* Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
struct Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics
{
struct _Script_hwanyoung2_eventCharacterDiedDelegate_Parms
{
Ahwanyoung2Character* Character;
};
static const UECodeGen_Private::FObjectPropertyParams NewProp_Character;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::NewProp_Character = { "Character", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(_Script_hwanyoung2_eventCharacterDiedDelegate_Parms, Character), Z_Construct_UClass_Ahwanyoung2Character_NoRegister, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::NewProp_Character,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::Function_MetaDataParams[] = {
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::FuncParams = { (UObject*(*)())Z_Construct_UPackage__Script_hwanyoung2, nullptr, "CharacterDiedDelegate__DelegateSignature", nullptr, nullptr, sizeof(Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::_Script_hwanyoung2_eventCharacterDiedDelegate_Parms), Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x00130000, 0, 0, METADATA_PARAMS(Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature_Statics::FuncParams);
}
return ReturnFunction;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetStartingCameraBoomLocation)
{
P_FINISH;
P_NATIVE_BEGIN;
*(FVector*)Z_Param__Result=P_THIS->GetStartingCameraBoomLocation();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetStartingCameraBoomArmLength)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetStartingCameraBoomArmLength();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetMaxGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetGaugeP)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetGaugeP();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetMaxStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetStamina)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetStamina();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetMaxMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetMana)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMana();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetMaxHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetMaxHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetHealth)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetHealth();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetPlayerLevel)
{
P_FINISH;
P_NATIVE_BEGIN;
*(float*)Z_Param__Result=P_THIS->GetPlayerLevel();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execFinishDying)
{
P_FINISH;
P_NATIVE_BEGIN;
P_THIS->FinishDying();
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execGetAbilityLevel)
{
P_GET_ENUM(EAbilityInputID,Z_Param_AbilityID);
P_FINISH;
P_NATIVE_BEGIN;
*(int32*)Z_Param__Result=P_THIS->GetAbilityLevel(EAbilityInputID(Z_Param_AbilityID));
P_NATIVE_END;
}
DEFINE_FUNCTION(Ahwanyoung2Character::execIsAlive)
{
P_FINISH;
P_NATIVE_BEGIN;
*(bool*)Z_Param__Result=P_THIS->IsAlive();
P_NATIVE_END;
}
void Ahwanyoung2Character::StaticRegisterNativesAhwanyoung2Character()
{
UClass* Class = Ahwanyoung2Character::StaticClass();
static const FNameNativePtrPair Funcs[] = {
{ "FinishDying", &Ahwanyoung2Character::execFinishDying },
{ "GetAbilityLevel", &Ahwanyoung2Character::execGetAbilityLevel },
{ "GetGaugeP", &Ahwanyoung2Character::execGetGaugeP },
{ "GetHealth", &Ahwanyoung2Character::execGetHealth },
{ "GetMana", &Ahwanyoung2Character::execGetMana },
{ "GetMaxGaugeP", &Ahwanyoung2Character::execGetMaxGaugeP },
{ "GetMaxHealth", &Ahwanyoung2Character::execGetMaxHealth },
{ "GetMaxMana", &Ahwanyoung2Character::execGetMaxMana },
{ "GetMaxStamina", &Ahwanyoung2Character::execGetMaxStamina },
{ "GetPlayerLevel", &Ahwanyoung2Character::execGetPlayerLevel },
{ "GetStamina", &Ahwanyoung2Character::execGetStamina },
{ "GetStartingCameraBoomArmLength", &Ahwanyoung2Character::execGetStartingCameraBoomArmLength },
{ "GetStartingCameraBoomLocation", &Ahwanyoung2Character::execGetStartingCameraBoomLocation },
{ "IsAlive", &Ahwanyoung2Character::execIsAlive },
};
FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
}
struct Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics
{
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "FinishDying", nullptr, nullptr, 0, nullptr, 0, RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_FinishDying()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_FinishDying_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics
{
struct hwanyoung2Character_eventGetAbilityLevel_Parms
{
EAbilityInputID AbilityID;
int32 ReturnValue;
};
static const UECodeGen_Private::FBytePropertyParams NewProp_AbilityID_Underlying;
static const UECodeGen_Private::FEnumPropertyParams NewProp_AbilityID;
static const UECodeGen_Private::FIntPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FBytePropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_AbilityID_Underlying = { "UnderlyingType", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Byte, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, nullptr, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FEnumPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_AbilityID = { "AbilityID", nullptr, (EPropertyFlags)0x0010000000000080, UECodeGen_Private::EPropertyGenFlags::Enum, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetAbilityLevel_Parms, AbilityID), Z_Construct_UEnum_hwanyoung2_EAbilityInputID, METADATA_PARAMS(nullptr, 0) }; // 1137082788
const UECodeGen_Private::FIntPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Int, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetAbilityLevel_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_AbilityID_Underlying,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_AbilityID,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetAbilityLevel", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::hwanyoung2Character_eventGetAbilityLevel_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics
{
struct hwanyoung2Character_eventGetGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Attributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::hwanyoung2Character_eventGetGaugeP_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics
{
struct hwanyoung2Character_eventGetHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Attributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::hwanyoung2Character_eventGetHealth_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics
{
struct hwanyoung2Character_eventGetMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Attributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::hwanyoung2Character_eventGetMana_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics
{
struct hwanyoung2Character_eventGetMaxGaugeP_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetMaxGaugeP_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Atributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetMaxGaugeP", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::hwanyoung2Character_eventGetMaxGaugeP_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics
{
struct hwanyoung2Character_eventGetMaxHealth_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetMaxHealth_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Atributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetMaxHealth", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::hwanyoung2Character_eventGetMaxHealth_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics
{
struct hwanyoung2Character_eventGetMaxMana_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetMaxMana_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Atributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetMaxMana", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::hwanyoung2Character_eventGetMaxMana_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics
{
struct hwanyoung2Character_eventGetMaxStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetMaxStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Atributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetMaxStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::hwanyoung2Character_eventGetMaxStamina_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics
{
struct hwanyoung2Character_eventGetPlayerLevel_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetPlayerLevel_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Attributes" },
{ "Comment", "//attribute getter functions\n" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "attribute getter functions" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetPlayerLevel", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::hwanyoung2Character_eventGetPlayerLevel_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics
{
struct hwanyoung2Character_eventGetStamina_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetStamina_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Attributes" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStamina", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::hwanyoung2Character_eventGetStamina_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStamina()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetStamina_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics
{
struct hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms
{
float ReturnValue;
};
static const UECodeGen_Private::FFloatPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms, ReturnValue), METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomArmLength", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::hwanyoung2Character_eventGetStartingCameraBoomArmLength_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04020401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics
{
struct hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms
{
FVector ReturnValue;
};
static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms, ReturnValue), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "GetStartingCameraBoomLocation", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::hwanyoung2Character_eventGetStartingCameraBoomLocation_Parms), Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x04820401, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation_Statics::FuncParams);
}
return ReturnFunction;
}
struct Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics
{
struct hwanyoung2Character_eventIsAlive_Parms
{
bool ReturnValue;
};
static void NewProp_ReturnValue_SetBit(void* Obj);
static const UECodeGen_Private::FBoolPropertyParams NewProp_ReturnValue;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
static const UECodeGen_Private::FFunctionParams FuncParams;
};
void Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::NewProp_ReturnValue_SetBit(void* Obj)
{
((hwanyoung2Character_eventIsAlive_Parms*)Obj)->ReturnValue = 1;
}
const UECodeGen_Private::FBoolPropertyParams Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, sizeof(bool), sizeof(hwanyoung2Character_eventIsAlive_Parms), &Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::NewProp_ReturnValue_SetBit, METADATA_PARAMS(nullptr, 0) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::NewProp_ReturnValue,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::Function_MetaDataParams[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_Ahwanyoung2Character, nullptr, "IsAlive", nullptr, nullptr, sizeof(Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::hwanyoung2Character_eventIsAlive_Parms), Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::PropPointers), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x54020400, 0, 0, METADATA_PARAMS(Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::Function_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::Function_MetaDataParams)) };
UFunction* Z_Construct_UFunction_Ahwanyoung2Character_IsAlive()
{
static UFunction* ReturnFunction = nullptr;
if (!ReturnFunction)
{
UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_Ahwanyoung2Character_IsAlive_Statics::FuncParams);
}
return ReturnFunction;
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(Ahwanyoung2Character);
UClass* Z_Construct_UClass_Ahwanyoung2Character_NoRegister()
{
return Ahwanyoung2Character::StaticClass();
}
struct Z_Construct_UClass_Ahwanyoung2Character_Statics
{
static UObject* (*const DependentSingletons[])();
static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CameraBoom_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_CameraBoom;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_FollowCamera_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_FollowCamera;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_DefaultMappingContext_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_DefaultMappingContext;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_JumpAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_JumpAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_MoveAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_MoveAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_LookAction_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_LookAction;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_OnCharacterDied_MetaData[];
#endif
static const UECodeGen_Private::FMulticastDelegatePropertyParams NewProp_OnCharacterDied;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AbilitySystemComponent_MetaData[];
#endif
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_AbilitySystemComponent;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_AttributeSetBase_MetaData[];
#endif
static const UECodeGen_Private::FWeakObjectPropertyParams NewProp_AttributeSetBase;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StartingCameraBoomArmLength_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_StartingCameraBoomArmLength;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StartingCameraBoomLocation_MetaData[];
#endif
static const UECodeGen_Private::FStructPropertyParams NewProp_StartingCameraBoomLocation;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BaseTurnRate_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseTurnRate;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_BaseLookUpRate_MetaData[];
#endif
static const UECodeGen_Private::FFloatPropertyParams NewProp_BaseLookUpRate;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CharacterName_MetaData[];
#endif
static const UECodeGen_Private::FTextPropertyParams NewProp_CharacterName;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_DeathMontage_MetaData[];
#endif
static const UECodeGen_Private::FObjectPropertyParams NewProp_DeathMontage;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_DefaultAttributes_MetaData[];
#endif
static const UECodeGen_Private::FClassPropertyParams NewProp_DefaultAttributes;
static const UECodeGen_Private::FClassPropertyParams NewProp_StartupEffects_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_StartupEffects_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_StartupEffects;
static const UECodeGen_Private::FClassPropertyParams NewProp_CharacterAbilities_Inner;
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam NewProp_CharacterAbilities_MetaData[];
#endif
static const UECodeGen_Private::FArrayPropertyParams NewProp_CharacterAbilities;
static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
static const UECodeGen_Private::FImplementedInterfaceParams InterfaceParams[];
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_Ahwanyoung2Character_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_ACharacter,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
const FClassFunctionLinkInfo Z_Construct_UClass_Ahwanyoung2Character_Statics::FuncInfo[] = {
{ &Z_Construct_UFunction_Ahwanyoung2Character_FinishDying, "FinishDying" }, // 2443718738
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetAbilityLevel, "GetAbilityLevel" }, // 3775650766
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetGaugeP, "GetGaugeP" }, // 1967363177
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetHealth, "GetHealth" }, // 4180281461
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetMana, "GetMana" }, // 3568322282
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetMaxGaugeP, "GetMaxGaugeP" }, // 767553276
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetMaxHealth, "GetMaxHealth" }, // 1666623768
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetMaxMana, "GetMaxMana" }, // 1602343904
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetMaxStamina, "GetMaxStamina" }, // 1176539859
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetPlayerLevel, "GetPlayerLevel" }, // 1479191274
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStamina, "GetStamina" }, // 3962461251
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomArmLength, "GetStartingCameraBoomArmLength" }, // 2808600589
{ &Z_Construct_UFunction_Ahwanyoung2Character_GetStartingCameraBoomLocation, "GetStartingCameraBoomLocation" }, // 3824028310
{ &Z_Construct_UFunction_Ahwanyoung2Character_IsAlive, "IsAlive" }, // 4004825454
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Navigation" },
{ "IncludePath", "hwanyoung2Character.h" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ObjectInitializerConstructorDeclared", "" },
};
#endif
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
{ "Comment", "/** Camera boom positioning the camera behind the character */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Camera boom positioning the camera behind the character" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom = { "CameraBoom", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CameraBoom), Z_Construct_UClass_USpringArmComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Camera" },
{ "Comment", "/** Follow camera */" },
{ "EditInline", "true" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Follow camera" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera = { "FollowCamera", nullptr, (EPropertyFlags)0x00400000000a001d, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, FollowCamera), Z_Construct_UClass_UCameraComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** MappingContext */" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "MappingContext" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext = { "DefaultMappingContext", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, DefaultMappingContext), Z_Construct_UClass_UInputMappingContext_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** Jump Input Action */" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Jump Input Action" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction = { "JumpAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, JumpAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** Move Input Action */" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Move Input Action" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction = { "MoveAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, MoveAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Input" },
{ "Comment", "/** Look Input Action */" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Look Input Action" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction = { "LookAction", nullptr, (EPropertyFlags)0x0040000000000015, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, LookAction), Z_Construct_UClass_UInputAction_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_OnCharacterDied_MetaData[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FMulticastDelegatePropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_OnCharacterDied = { "OnCharacterDied", nullptr, (EPropertyFlags)0x0010000010080000, UECodeGen_Private::EPropertyGenFlags::InlineMulticastDelegate, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, OnCharacterDied), Z_Construct_UDelegateFunction_hwanyoung2_CharacterDiedDelegate__DelegateSignature, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_OnCharacterDied_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_OnCharacterDied_MetaData)) }; // 1326382067
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AbilitySystemComponent_MetaData[] = {
{ "AllowPrivateAccess", "true" },
{ "Category", "Abilities" },
{ "Comment", "/** Our ability system */" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
{ "ToolTip", "Our ability system" },
};
#endif
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AbilitySystemComponent = { "AbilitySystemComponent", nullptr, (EPropertyFlags)0x00240800000a001d, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, AbilitySystemComponent), Z_Construct_UClass_UHYCharacAbilitySystemComponent_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AbilitySystemComponent_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AbilitySystemComponent_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AttributeSetBase_MetaData[] = {
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FWeakObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AttributeSetBase = { "AttributeSetBase", nullptr, (EPropertyFlags)0x0024080000080008, UECodeGen_Private::EPropertyGenFlags::WeakObject, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, AttributeSetBase), Z_Construct_UClass_UHYPlayerCharacAttributeSet_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AttributeSetBase_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AttributeSetBase_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength = { "StartingCameraBoomArmLength", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomArmLength), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation = { "StartingCameraBoomLocation", nullptr, (EPropertyFlags)0x0020080000000014, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, StartingCameraBoomLocation), Z_Construct_UScriptStruct_FVector, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate = { "BaseTurnRate", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, BaseTurnRate), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData[] = {
{ "Category", "HY_Character|Camera" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FFloatPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate = { "BaseLookUpRate", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Float, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, BaseLookUpRate), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData[] = {
{ "Category", "Hwanyoung|Character" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FTextPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName = { "CharacterName", nullptr, (EPropertyFlags)0x0020080000000015, UECodeGen_Private::EPropertyGenFlags::Text, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CharacterName), METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DeathMontage_MetaData[] = {
{ "Category", "Hwanyoung|Animation" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DeathMontage = { "DeathMontage", nullptr, (EPropertyFlags)0x0020080000000005, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, DeathMontage), Z_Construct_UClass_UAnimMontage_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DeathMontage_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DeathMontage_MetaData)) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultAttributes_MetaData[] = {
{ "Category", "Hwanyoung|Abilties" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultAttributes = { "DefaultAttributes", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, DefaultAttributes), Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultAttributes_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultAttributes_MetaData)) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects_Inner = { "StartupEffects", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UGameplayEffect_NoRegister, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects_MetaData[] = {
{ "Category", "Hwanyoung|Abilities" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects = { "StartupEffects", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, StartupEffects), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects_MetaData)) };
const UECodeGen_Private::FClassPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities_Inner = { "CharacterAbilities", nullptr, (EPropertyFlags)0x0004000000000000, UECodeGen_Private::EPropertyGenFlags::Class, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, 0, Z_Construct_UClass_UClass, Z_Construct_UClass_UHYCharacGameplayAbility_NoRegister, METADATA_PARAMS(nullptr, 0) };
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities_MetaData[] = {
{ "Category", "Hwanyoung|Abilities" },
{ "ModuleRelativePath", "hwanyoung2Character.h" },
};
#endif
const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities = { "CharacterAbilities", nullptr, (EPropertyFlags)0x0024080000000015, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, 1, nullptr, nullptr, STRUCT_OFFSET(Ahwanyoung2Character, CharacterAbilities), EArrayPropertyFlags::None, METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities_MetaData, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities_MetaData)) };
const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers[] = {
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CameraBoom,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_FollowCamera,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultMappingContext,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_JumpAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_MoveAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_LookAction,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_OnCharacterDied,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AbilitySystemComponent,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_AttributeSetBase,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomArmLength,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartingCameraBoomLocation,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseTurnRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_BaseLookUpRate,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterName,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DeathMontage,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_DefaultAttributes,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_StartupEffects,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities_Inner,
(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_Ahwanyoung2Character_Statics::NewProp_CharacterAbilities,
};
const UECodeGen_Private::FImplementedInterfaceParams Z_Construct_UClass_Ahwanyoung2Character_Statics::InterfaceParams[] = {
{ Z_Construct_UClass_UAbilitySystemInterface_NoRegister, (int32)VTABLE_OFFSET(Ahwanyoung2Character, IAbilitySystemInterface), false }, // 220555618
};
const FCppClassTypeInfoStatic Z_Construct_UClass_Ahwanyoung2Character_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<Ahwanyoung2Character>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_Ahwanyoung2Character_Statics::ClassParams = {
&Ahwanyoung2Character::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
FuncInfo,
Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers,
InterfaceParams,
UE_ARRAY_COUNT(DependentSingletons),
UE_ARRAY_COUNT(FuncInfo),
UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::PropPointers),
UE_ARRAY_COUNT(InterfaceParams),
0x008000A4u,
METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2Character_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_Ahwanyoung2Character()
{
if (!Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton, Z_Construct_UClass_Ahwanyoung2Character_Statics::ClassParams);
}
return Z_Registration_Info_UClass_Ahwanyoung2Character.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<Ahwanyoung2Character>()
{
return Ahwanyoung2Character::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2Character);
Ahwanyoung2Character::~Ahwanyoung2Character() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2Character, Ahwanyoung2Character::StaticClass, TEXT("Ahwanyoung2Character"), &Z_Registration_Info_UClass_Ahwanyoung2Character, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2Character), 1265183370U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_2528113093(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,147 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2Character.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
class Ahwanyoung2Character;
enum class EAbilityInputID : uint8;
#ifdef HWANYOUNG2_hwanyoung2Character_generated_h
#error "hwanyoung2Character.generated.h already included, missing '#pragma once' in hwanyoung2Character.h"
#endif
#define HWANYOUNG2_hwanyoung2Character_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_16_DELEGATE \
struct _Script_hwanyoung2_eventCharacterDiedDelegate_Parms \
{ \
Ahwanyoung2Character* Character; \
}; \
static inline void FCharacterDiedDelegate_DelegateWrapper(const FMulticastScriptDelegate& CharacterDiedDelegate, Ahwanyoung2Character* Character) \
{ \
_Script_hwanyoung2_eventCharacterDiedDelegate_Parms Parms; \
Parms.Character=Character; \
CharacterDiedDelegate.ProcessMulticastDelegate<UObject>(&Parms); \
}
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_RPC_WRAPPERS \
\
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execFinishDying); \
DECLARE_FUNCTION(execGetAbilityLevel); \
DECLARE_FUNCTION(execIsAlive);
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
\
DECLARE_FUNCTION(execGetStartingCameraBoomLocation); \
DECLARE_FUNCTION(execGetStartingCameraBoomArmLength); \
DECLARE_FUNCTION(execGetMaxGaugeP); \
DECLARE_FUNCTION(execGetGaugeP); \
DECLARE_FUNCTION(execGetMaxStamina); \
DECLARE_FUNCTION(execGetStamina); \
DECLARE_FUNCTION(execGetMaxMana); \
DECLARE_FUNCTION(execGetMana); \
DECLARE_FUNCTION(execGetMaxHealth); \
DECLARE_FUNCTION(execGetHealth); \
DECLARE_FUNCTION(execGetPlayerLevel); \
DECLARE_FUNCTION(execFinishDying); \
DECLARE_FUNCTION(execGetAbilityLevel); \
DECLARE_FUNCTION(execIsAlive);
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAhwanyoung2Character(); \
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2Character, ACharacter, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(Ahwanyoung2Character) \
virtual UObject* _getUObject() const override { return const_cast<Ahwanyoung2Character*>(this); }
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_INCLASS \
private: \
static void StaticRegisterNativesAhwanyoung2Character(); \
friend struct Z_Construct_UClass_Ahwanyoung2Character_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2Character, ACharacter, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), NO_API) \
DECLARE_SERIALIZER(Ahwanyoung2Character) \
virtual UObject* _getUObject() const override { return const_cast<Ahwanyoung2Character*>(this); }
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
NO_API Ahwanyoung2Character(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Ahwanyoung2Character); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2Character); \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
NO_API Ahwanyoung2Character(const Ahwanyoung2Character&); \
public: \
NO_API virtual ~Ahwanyoung2Character();
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
NO_API Ahwanyoung2Character(Ahwanyoung2Character&&); \
NO_API Ahwanyoung2Character(const Ahwanyoung2Character&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, Ahwanyoung2Character); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2Character); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2Character) \
NO_API virtual ~Ahwanyoung2Character();
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_18_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h_21_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2Character>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_hwanyoung2Character_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS

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@ -0,0 +1,10 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#pragma once

View File

@ -0,0 +1,89 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/GeneratedCppIncludes.h"
#include "hwanyoung2/hwanyoung2GameMode.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodehwanyoung2GameMode() {}
// Cross Module References
ENGINE_API UClass* Z_Construct_UClass_AGameModeBase();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2GameMode();
HWANYOUNG2_API UClass* Z_Construct_UClass_Ahwanyoung2GameMode_NoRegister();
UPackage* Z_Construct_UPackage__Script_hwanyoung2();
// End Cross Module References
void Ahwanyoung2GameMode::StaticRegisterNativesAhwanyoung2GameMode()
{
}
IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(Ahwanyoung2GameMode);
UClass* Z_Construct_UClass_Ahwanyoung2GameMode_NoRegister()
{
return Ahwanyoung2GameMode::StaticClass();
}
struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics
{
static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
static const UECodeGen_Private::FClassParams ClassParams;
};
UObject* (*const Z_Construct_UClass_Ahwanyoung2GameMode_Statics::DependentSingletons[])() = {
(UObject* (*)())Z_Construct_UClass_AGameModeBase,
(UObject* (*)())Z_Construct_UPackage__Script_hwanyoung2,
};
#if WITH_METADATA
const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams[] = {
{ "HideCategories", "Info Rendering MovementReplication Replication Actor Input Movement Collision Rendering HLOD WorldPartition DataLayers Transformation" },
{ "IncludePath", "hwanyoung2GameMode.h" },
{ "ModuleRelativePath", "hwanyoung2GameMode.h" },
{ "ShowCategories", "Input|MouseInput Input|TouchInput" },
};
#endif
const FCppClassTypeInfoStatic Z_Construct_UClass_Ahwanyoung2GameMode_Statics::StaticCppClassTypeInfo = {
TCppClassTypeTraits<Ahwanyoung2GameMode>::IsAbstract,
};
const UECodeGen_Private::FClassParams Z_Construct_UClass_Ahwanyoung2GameMode_Statics::ClassParams = {
&Ahwanyoung2GameMode::StaticClass,
"Game",
&StaticCppClassTypeInfo,
DependentSingletons,
nullptr,
nullptr,
nullptr,
UE_ARRAY_COUNT(DependentSingletons),
0,
0,
0,
0x008802ACu,
METADATA_PARAMS(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams, UE_ARRAY_COUNT(Z_Construct_UClass_Ahwanyoung2GameMode_Statics::Class_MetaDataParams))
};
UClass* Z_Construct_UClass_Ahwanyoung2GameMode()
{
if (!Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton)
{
UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton, Z_Construct_UClass_Ahwanyoung2GameMode_Statics::ClassParams);
}
return Z_Registration_Info_UClass_Ahwanyoung2GameMode.OuterSingleton;
}
template<> HWANYOUNG2_API UClass* StaticClass<Ahwanyoung2GameMode>()
{
return Ahwanyoung2GameMode::StaticClass();
}
DEFINE_VTABLE_PTR_HELPER_CTOR(Ahwanyoung2GameMode);
Ahwanyoung2GameMode::~Ahwanyoung2GameMode() {}
struct Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics
{
static const FClassRegisterCompiledInInfo ClassInfo[];
};
const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo[] = {
{ Z_Construct_UClass_Ahwanyoung2GameMode, Ahwanyoung2GameMode::StaticClass, TEXT("Ahwanyoung2GameMode"), &Z_Registration_Info_UClass_Ahwanyoung2GameMode, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(Ahwanyoung2GameMode), 2826305755U) },
};
static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_3956338697(TEXT("/Script/hwanyoung2"),
Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_Statics::ClassInfo),
nullptr, 0,
nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS

View File

@ -0,0 +1,96 @@
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
// IWYU pragma: private, include "hwanyoung2GameMode.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef HWANYOUNG2_hwanyoung2GameMode_generated_h
#error "hwanyoung2GameMode.generated.h already included, missing '#pragma once' in hwanyoung2GameMode.h"
#endif
#define HWANYOUNG2_hwanyoung2GameMode_generated_h
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
private: \
static void StaticRegisterNativesAhwanyoung2GameMode(); \
friend struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2GameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), HWANYOUNG2_API) \
DECLARE_SERIALIZER(Ahwanyoung2GameMode)
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS \
private: \
static void StaticRegisterNativesAhwanyoung2GameMode(); \
friend struct Z_Construct_UClass_Ahwanyoung2GameMode_Statics; \
public: \
DECLARE_CLASS(Ahwanyoung2GameMode, AGameModeBase, COMPILED_IN_FLAGS(0 | CLASS_Transient | CLASS_Config), CASTCLASS_None, TEXT("/Script/hwanyoung2"), HWANYOUNG2_API) \
DECLARE_SERIALIZER(Ahwanyoung2GameMode)
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_STANDARD_CONSTRUCTORS \
/** Standard constructor, called after all reflected properties have been initialized */ \
HWANYOUNG2_API Ahwanyoung2GameMode(const FObjectInitializer& ObjectInitializer); \
DEFINE_DEFAULT_OBJECT_INITIALIZER_CONSTRUCTOR_CALL(Ahwanyoung2GameMode) \
DECLARE_VTABLE_PTR_HELPER_CTOR(HWANYOUNG2_API, Ahwanyoung2GameMode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2GameMode); \
private: \
/** Private move- and copy-constructors, should never be used */ \
HWANYOUNG2_API Ahwanyoung2GameMode(Ahwanyoung2GameMode&&); \
HWANYOUNG2_API Ahwanyoung2GameMode(const Ahwanyoung2GameMode&); \
public: \
HWANYOUNG2_API virtual ~Ahwanyoung2GameMode();
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
private: \
/** Private move- and copy-constructors, should never be used */ \
HWANYOUNG2_API Ahwanyoung2GameMode(Ahwanyoung2GameMode&&); \
HWANYOUNG2_API Ahwanyoung2GameMode(const Ahwanyoung2GameMode&); \
public: \
DECLARE_VTABLE_PTR_HELPER_CTOR(HWANYOUNG2_API, Ahwanyoung2GameMode); \
DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(Ahwanyoung2GameMode); \
DEFINE_DEFAULT_CONSTRUCTOR_CALL(Ahwanyoung2GameMode) \
HWANYOUNG2_API virtual ~Ahwanyoung2GameMode();
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_9_PROLOG
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY_LEGACY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_STANDARD_CONSTRUCTORS \
public: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
#define FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_SPARSE_DATA \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_RPC_WRAPPERS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ACCESSORS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_INCLASS_NO_PURE_DECLS \
FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h_12_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS
template<> HWANYOUNG2_API UClass* StaticClass<class Ahwanyoung2GameMode>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_hwanyoung2_Source_hwanyoung2_hwanyoung2GameMode_h
PRAGMA_ENABLE_DEPRECATION_WARNINGS