initial stuff hopefully this works
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2858
hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
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2858
hwanyoung2/Intermediate/Config/CoalescedSourceConfigs/Engine.ini
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[Internationalization]
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ShouldUseLocalizedNumericInput=True
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[/Script/GameplayTags.GameplayTagsSettings]
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ImportTagsFromConfig=True
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WarnOnInvalidTags=True
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ClearInvalidTags=False
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AllowEditorTagUnloading=True
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AllowGameTagUnloading=False
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FastReplication=False
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InvalidTagCharacters="\"\',"
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NumBitsForContainerSize=6
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NetIndexFirstBitSegment=16
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GameplayTagList=(Tag="Ability",DevComment="Parent Gameplay Tag that represents an Ability")
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GameplayTagList=(Tag="Ability.NotCanceledByStun",DevComment="A selection of abilities that are not cancelled by stunned state")
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GameplayTagList=(Tag="Character.Player",DevComment="Gameplay Tag specific to player characters, used for distinguishing gameplay effects")
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GameplayTagList=(Tag="State.Dead",DevComment="The character is dead.")
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GameplayTagList=(Tag="State.Debuff.Stun",DevComment="The character is stunned, so they cannot execute any abilities in this state.")
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GameplayTagList=(Tag="State.RemoveOnDeath",DevComment="The character is dead, thus any effect on the character is removed.")
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