initial stuff hopefully this works

This commit is contained in:
Ji Yoon Rhee
2023-10-09 19:37:22 -04:00
parent c1910ab988
commit 01555c3ccf
490 changed files with 405854 additions and 0 deletions

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[Internationalization]
ShouldUseLocalizedNumericInput=True

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[/Script/GameplayTags.GameplayTagsSettings]
ImportTagsFromConfig=True
WarnOnInvalidTags=True
ClearInvalidTags=False
AllowEditorTagUnloading=True
AllowGameTagUnloading=False
FastReplication=False
InvalidTagCharacters="\"\',"
NumBitsForContainerSize=6
NetIndexFirstBitSegment=16
GameplayTagList=(Tag="Ability",DevComment="Parent Gameplay Tag that represents an Ability")
GameplayTagList=(Tag="Ability.NotCanceledByStun",DevComment="A selection of abilities that are not cancelled by stunned state")
GameplayTagList=(Tag="Character.Player",DevComment="Gameplay Tag specific to player characters, used for distinguishing gameplay effects")
GameplayTagList=(Tag="State.Dead",DevComment="The character is dead.")
GameplayTagList=(Tag="State.Debuff.Stun",DevComment="The character is stunned, so they cannot execute any abilities in this state.")
GameplayTagList=(Tag="State.RemoveOnDeath",DevComment="The character is dead, thus any effect on the character is removed.")