worked on AOE-Fire, integration is pretty much ok
This commit is contained in:
hwanyoung2/Content
Hwanyoung
Character
NPC
PlayerCharacter
Illusions
GeneralizedBlueprints
AC_AttributeSystem.uassetAC_CombatSystem.uassetAC_HPSystem.uassetAC_MPSystem.uasset
AOEBP
BP_AoEBase.uassetBP_ManualPickUpItemBase.uassetE_AttackStance.uassetE_BlockingState.uassetE_DamageReactionType.uassetE_DamageType.uassetI_Buffable.uassetI_Damagable.uassetI_ManaUser.uassetItemBP
BP_ConsumableItemBase.uassetBP_FoxMarble.uassetBP_Gochugaru.uassetBP_ManualPickUpItemBase.uassetBP_Tea.uassetBP_WaterBottle.uasset
S_AttributeSetInfo.uassetS_DamageInfo.uassetChildrenItemBP
BP_FoxMarble.uassetBP_Gochugaru.uassetBP_Meat.uassetBP_MedicineBowl.uassetBP_MedicinePot.uassetBP_Rice.uassetBP_Salt.uassetBP_Sesame.uassetBP_Tea.uassetBP_WaterBottle.uasset
E_ConsumableItemType.uassetSystemBP
AttributeSet
CombatSystem
HPSystem
AC_HPSystem.uassetE_DamageReactionType.uassetE_DamageType.uassetI_Damagable.uassetS_DamageInfo.uasset
MPSystem
Interactables
UI
Illusions
Assets
KoreanTraditionalMartialArts
Meshs
Characters
StarterContent
Architecture
Floor_400x400.uassetPillar_50x500.uassetSM_AssetPlatform.uassetWall_400x200.uassetWall_400x300.uassetWall_400x400.uassetWall_500x500.uassetWall_Door_400x300.uassetWall_Door_400x400.uassetWall_Window_400x300.uassetWall_Window_400x400.uasset
Audio
Collapse01.uassetCollapse02.uassetCollapse_Cue.uassetExplosion01.uassetExplosion02.uassetExplosion_Cue.uassetFire01.uassetFire01_Cue.uassetFire_Sparks01.uassetFire_Sparks01_Cue.uassetLight01.uassetLight01_Cue.uassetLight02.uassetLight02_Cue.uassetSmoke01.uassetSmoke01_Cue.uassetStarter_Background_Cue.uassetStarter_Birds01.uassetStarter_Music01.uassetStarter_Music_Cue.uassetStarter_Wind05.uassetStarter_Wind06.uassetSteam01.uassetSteam01_Cue.uasset
Blueprints
Assets
FogBrightnessLUT.uassetM_LightStage_Arrows.uassetM_LightStage_Skybox_Black.uassetM_LightStage_Skybox_HDRI.uassetM_LightStage_Skybox_Master.uassetSM_Arrows.uassetSkybox.uassetSunlightColorLUT.uasset
BP_LightStudio.uassetBlueprint_CeilingLight.uassetBlueprint_Effect_Explosion.uassetBlueprint_Effect_Fire.uassetBlueprint_Effect_Smoke.uassetBlueprint_Effect_Sparks.uassetBlueprint_Effect_Steam.uassetBlueprint_WallSconce.uassetHDRI
Maps
Materials
M_AssetPlatform.uassetM_Basic_Floor.uassetM_Basic_Wall.uassetM_Brick_Clay_Beveled.uassetM_Brick_Clay_New.uassetM_Brick_Clay_Old.uassetM_Brick_Cut_Stone.uassetM_Brick_Hewn_Stone.uassetM_Ceramic_Tile_Checker.uassetM_CobbleStone_Pebble.uassetM_CobbleStone_Rough.uassetM_CobbleStone_Smooth.uassetM_ColorGrid_LowSpec.uassetM_Concrete_Grime.uassetM_Concrete_Panels.uassetM_Concrete_Poured.uassetM_Concrete_Tiles.uassetM_Glass.uassetM_Ground_Grass.uassetM_Ground_Gravel.uassetM_Ground_Moss.uassetM_Metal_Brushed_Nickel.uassetM_Metal_Burnished_Steel.uassetM_Metal_Chrome.uassetM_Metal_Copper.uassetM_Metal_Gold.uassetM_Metal_Rust.uassetM_Metal_Steel.uassetM_Rock_Basalt.uassetM_Rock_Marble_Polished.uassetM_Rock_Sandstone.uassetM_Rock_Slate.uassetM_Tech_Checker_Dot.uassetM_Tech_Hex_Tile.uassetM_Tech_Hex_Tile_Pulse.uassetM_Tech_Panel.uassetM_Water_Lake.uassetM_Water_Ocean.uassetM_Wood_Floor_Walnut_Polished.uassetM_Wood_Floor_Walnut_Worn.uassetM_Wood_Oak.uassetM_Wood_Pine.uassetM_Wood_Walnut.uasset
Particles
Materials
M_Burst.uassetM_Dust_Particle.uassetM_Fire_SubUV.uassetM_Heat_Distortion.uassetM_Radial_Gradient.uassetM_Spark.uassetM_explosion_subUV.uassetM_radial_ramp.uassetM_smoke_subUV.uassetm_flare_01.uasset
P_Ambient_Dust.uassetP_Explosion.uassetP_Fire.uassetP_Smoke.uassetP_Sparks.uassetP_Steam_Lit.uassetProps
MaterialSphere.uasset
Materials
M_Bush.uassetM_Chair.uassetM_Door.uassetM_Frame.uassetM_Lamp.uassetM_Rock.uassetM_Shelf.uassetM_Statue.uassetM_StatueGlass.uassetM_TableRound.uasset
SM_Bush.uassetSM_Chair.uassetSM_CornerFrame.uassetSM_Couch.uassetSM_Door.uassetSM_DoorFrame.uassetSM_GlassWindow.uassetSM_Lamp_Ceiling.uassetSM_Lamp_Wall.uassetSM_PillarFrame.uassetSM_PillarFrame300.uassetSM_Rock.uassetSM_Shelf.uassetSM_Stairs.uassetSM_Statue.uassetSM_TableRound.uassetSM_WindowFrame.uassetShapes
Shape_Cone.uassetShape_Cube.uassetShape_Cylinder.uassetShape_NarrowCapsule.uassetShape_Pipe.uassetShape_Pipe_180.uassetShape_Pipe_90.uassetShape_Plane.uassetShape_QuadPyramid.uassetShape_Sphere.uassetShape_Torus.uassetShape_TriPyramid.uassetShape_Trim.uassetShape_Trim_90_In.uassetShape_Trim_90_Out.uassetShape_Tube.uassetShape_Wedge_A.uassetShape_Wedge_B.uassetShape_WideCapsule.uasset
Textures
T_Brick_Clay_Beveled_D.uassetT_Brick_Clay_Beveled_M.uassetT_Brick_Clay_Beveled_N.uassetT_Brick_Clay_New_D.uassetT_Brick_Clay_New_M.uassetT_Brick_Clay_New_N.uassetT_Brick_Clay_Old_D.uassetT_Brick_Clay_Old_N.uassetT_Brick_Cut_Stone_D.uassetT_Brick_Cut_Stone_N.uassetT_Brick_Hewn_Stone_D.uassetT_Brick_Hewn_Stone_M.uassetT_Brick_Hewn_Stone_N.uassetT_Burst_M.uassetT_Bush_D.uassetT_Bush_N.uassetT_Ceramic_Tile_M.uassetT_Ceramic_Tile_N.uassetT_Chair_M.uassetT_Chair_N.uassetT_Checker_Noise_M.uassetT_CobbleStone_Pebble_D.uassetT_CobbleStone_Pebble_M.uassetT_CobbleStone_Pebble_N.uassetT_CobbleStone_Rough_D.uassetT_CobbleStone_Rough_N.uassetT_CobbleStone_Smooth_D.uassetT_CobbleStone_Smooth_M.uassetT_CobbleStone_Smooth_N.uassetT_Concrete_Grime_D.uassetT_Concrete_Panels_D.uassetT_Concrete_Panels_N.uassetT_Concrete_Poured_D.uassetT_Concrete_Poured_N.uassetT_Concrete_Tiles_D.uassetT_Concrete_Tiles_M.uassetT_Concrete_Tiles_N.uassetT_Concrete_Tiles_Variation_M.uassetT_Detail_Rocky_N.uassetT_Door_M.uassetT_Door_N.uassetT_Dust_Particle_D.uassetT_Explosion_SubUV.uassetT_Fire_SubUV.uassetT_Fire_Tiled_D.uassetT_Frame_M.uassetT_Frame_N.uassetT_Gradinet_01.uassetT_Ground_Grass_D.uassetT_Ground_Grass_N.uassetT_Ground_Gravel_D.uassetT_Ground_Gravel_N.uassetT_Ground_Moss_N.uassetT_Lamp_M.uassetT_Lamp_N.uassetT_MacroVariation.uassetT_Metal_Aluminum_D.uassetT_Metal_Copper_D.uassetT_Metal_Gold_D.uassetT_Metal_Gold_N.uassetT_Metal_Rust_D.uassetT_Metal_Rust_N.uassetT_Metal_Steel_D.uassetT_Metal_Steel_N.uassetT_Perlin_Noise_M.uassetT_RockMesh_M.uassetT_RockMesh_N.uassetT_Rock_Basalt_D.uassetT_Rock_Basalt_N.uassetT_Rock_Marble_Polished_D.uassetT_Rock_Sandstone_D.uassetT_Rock_Sandstone_N.uassetT_Rock_Slate_D.uassetT_Rock_Slate_N.uassetT_Rock_Smooth_Granite_D.uassetT_Shelf_M.uassetT_Shelf_N.uassetT_Single_Tile_N.uassetT_Smoke_SubUV.uassetT_Smoke_Tiled_D.uassetT_Spark_Core.uassetT_Statue_M.uassetT_Statue_N.uassetT_TableRound_M.uassetT_TableRound_N.uassetT_Tech_Dot_M.uassetT_Tech_Dot_N.uassetT_Tech_Hex_Tile_M.uassetT_Tech_Hex_Tile_N.uassetT_Tech_Panel_M.uassetT_Tech_Panel_N.uassetT_Water_M.uassetT_Water_N.uassetT_Wood_Floor_Walnut_D.uassetT_Wood_Floor_Walnut_M.uassetT_Wood_Floor_Walnut_N.uassetT_Wood_Oak_D.uassetT_Wood_Oak_N.uassetT_Wood_Pine_D.uassetT_Wood_Pine_N.uassetT_Wood_Walnut_D.uassetT_Wood_Walnut_N.uassetT_ground_Moss_D.uasset
ThirdPerson
__ExternalActors__
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hwanyoung2/Content/Hwanyoung/Character/NPC/BP_NPCBase.uasset
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hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset
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hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/BP_Haesol.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_CombatSystem.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_HPSystem.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AC_MPSystem.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AOEBP/BP_AOEBase.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/AOEBP/ChildrenAOE/BP_AOE_Fire.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/BP_AoEBase.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/BP_ManualPickUpItemBase.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/E_AttackStance.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/E_BlockingState.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/E_DamageReactionType.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/E_DamageType.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/I_Buffable.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/I_Damagable.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/I_ManaUser.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ConsumableItemBase.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_FoxMarble.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_FoxMarble.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_Gochugaru.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_ManualPickUpItemBase.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_Tea.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/BP_WaterBottle.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_FoxMarble.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_FoxMarble.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_Gochugaru.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_Meat.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_MedicineBowl.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_MedicinePot.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_Tea.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/ItemBP/ChildrenItemBP/BP_WaterBottle.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/S_AttributeSetInfo.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/S_DamageInfo.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/AttributeSet/AC_AttributeSystem.uasset
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hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/SystemBP/CombatSystem/AC_CombatSystem.uasset
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hwanyoung2/Content/StarterContent/Audio/Fire01.uasset
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hwanyoung2/Content/StarterContent/Audio/Light02.uasset
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hwanyoung2/Content/StarterContent/Audio/Smoke01.uasset
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hwanyoung2/Content/StarterContent/Audio/Starter_Background_Cue.uasset
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hwanyoung2/Content/StarterContent/Audio/Starter_Birds01.uasset
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hwanyoung2/Content/StarterContent/Audio/Starter_Birds01.uasset
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