edit level

This commit is contained in:
2025-04-09 02:35:22 +09:00
parent 2aae5b391a
commit 072b4bd146
163 changed files with 600 additions and 626 deletions

View File

@ -7,7 +7,7 @@
<body>
<div class="docs-body">
<div class="manual-toc">
<p>Unreal Integration 2.02</p>
<p>Unreal Integration 2.03</p>
<ul>
<li><a href="welcome.html">Welcome to FMOD for Unreal</a></li>
<li><a href="user-guide.html">User Guide</a></li>
@ -150,7 +150,7 @@
<div class="language-tab" data-language="language-cpp">C++</div>
</div>
</p>
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD_RESULT</span> <span class="n">F_CALLBACK</span> <span class="nf">UFMODAudioComponent_EventCallback</span><span class="p">(</span>
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD_RESULT</span> <span class="n">F_CALL</span> <span class="nf">UFMODAudioComponent_EventCallback</span><span class="p">(</span>
<span class="n">FMOD_STUDIO_EVENT_CALLBACK_TYPE</span> <span class="n">type</span><span class="p">,</span>
<span class="n">FMOD_STUDIO_EVENTINSTANCE</span> <span class="o">*</span><span class="n">event</span><span class="p">,</span>
<span class="kt">void</span> <span class="o">*</span><span class="n">parameters</span>
@ -166,7 +166,7 @@
<dd>Information about the callback.</dd>
</dl>
<p>This is called if the <a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_benabletimelinecallbacks">UFMODAudioComponent::bEnableTimelineCallbacks</a> is true or <a class="apilink" href="api-reference-ufmodaudiocomponent.html#ufmodaudiocomponent_programmersoundname">UFMODAudioComponent::ProgrammerSoundName</a> is not empty.</p>
<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.02/api/studio-api-eventinstance.html#fmod_studio_event_callback_type">FMOD_STUDIO_EVENT_CALLBACK_TYPE</a></p>
<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.03/api/studio-api-eventinstance.html#fmod_studio_event_callback_type">FMOD_STUDIO_EVENT_CALLBACK_TYPE</a></p>
<h2 api="struct" id="ufmodaudiocomponent_occlusiondetails"><a href="#ufmodaudiocomponent_occlusiondetails">UFMODAudioComponent::OcclusionDetails</a></h2>
<p>FMOD Custom Occlusion Details.</p>
<p>
@ -257,7 +257,7 @@
<dt>Sound</dt>
<dd>User created sound to use.</dd>
</dl>
<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.02/api/core-api-sound.html">FMOD::Sound</a></p>
<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.03/api/core-api-sound.html">FMOD::Sound</a></p>
<h2 api="struct" id="ufmodaudiocomponent_studioinstance"><a href="#ufmodaudiocomponent_studioinstance">UFMODAudioComponent::StudioInstance</a></h2>
<p>Actual Studio instance handle.</p>
<p>
@ -268,7 +268,7 @@
<div class="highlight language-cpp"><pre><span></span><span class="n">FMOD</span><span class="o">::</span><span class="n">Studio</span><span class="o">::</span><span class="n">EventInstance</span> <span class="o">*</span><span class="n">StudioInstance</span><span class="p">;</span>
</pre></div></div>
<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). &copy; 2024 Firelight Technologies Pty Ltd.</p>
<p class="manual-footer">Unreal Integration 2.03.07 (2025-04-01). &copy; 2025 Firelight Technologies Pty Ltd.</p>
</body>
</html>