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<body>
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<div class="docs-body">
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<div class="manual-toc">
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<p>Unreal Integration 2.02</p>
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<p>Unreal Integration 2.03</p>
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<ul>
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<li><a href="welcome.html">Welcome to FMOD for Unreal</a></li>
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<li><a href="user-guide.html">User Guide</a></li>
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<dt>Name</dt>
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<dd>Name of the parameter.</dd>
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</dl>
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<p>Path lookups only succeed if the <a href="https://fmod.com/docs/2.03/api/glossary.html#studio-strings-bank">strings bank</a> is loaded.</p>
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<h2 api="function" id="get-parameter-value"><a href="#get-parameter-value">Get Parameter Value</a></h2>
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<p>Get parameter value from the Event.</p>
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<p><img alt="Get Parameter Value" src="images/get-parameter-value.png" /></p>
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<dt>FinalValue</dt>
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<dd>Final combined parameter value.</dd>
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</dl>
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<p>Path lookups only succeed if the <a href="https://fmod.com/docs/2.03/api/glossary.html#studio-strings-bank">strings bank</a> is loaded.</p>
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<h2 api="struct" id="get-paused"><a href="#get-paused">Get Paused</a></h2>
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<p>Get the paused state of the audio component.</p>
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<p><img alt="Set Paused" src="images/get-paused.png" /></p>
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<dt>Property</dt>
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<dd>Enum to describe built-in event properties.</dd>
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</dl>
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<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.02/api/studio-api-eventinstance.html#fmod_studio_event_property">EFMODEventProperty</a></p>
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<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.03/api/studio-api-eventinstance.html#fmod_studio_event_property">EFMODEventProperty</a></p>
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<h2 api="function" id="get-timeline-position"><a href="#get-timeline-position">Get Timeline Position</a></h2>
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<p>Get the timeline position in milliseconds.</p>
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<p><img alt="Get Timeline Position" src="images/get-timeline-position.png" /></p>
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<dt>Value</dt>
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<dd>Value to apply to the parameter.</dd>
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</dl>
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<p>Path lookups only succeed if the <a href="https://fmod.com/docs/2.03/api/glossary.html#studio-strings-bank">strings bank</a> is loaded.</p>
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<h2 api="struct" id="set-paused"><a href="#set-paused">Set Paused</a></h2>
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<p>Pause/Unpause an audio component.</p>
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<p><img alt="Set Paused" src="images/set-paused.png" /></p>
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<dt>Value</dt>
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<dd>Value to apply to the property.</dd>
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</dl>
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<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.02/api/studio-api-eventinstance.html#fmod_studio_event_property">EFMODEventProperty</a></p>
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<p><strong>See Also:</strong> <a href="https://fmod.com/docs/2.03/api/studio-api-eventinstance.html#fmod_studio_event_property">EFMODEventProperty</a></p>
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<h2 api="function" id="set-timeline-position"><a href="#set-timeline-position">Set Timeline Position</a></h2>
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<p>Set the timeline position in milliseconds</p>
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<p><img alt="Set Timeline Position" src="images/set-timeline-position.png" /></p>
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<div class="highlight language-cpp"><pre><span></span><span class="kt">void</span> <span class="nf">Stop</span><span class="p">();</span>
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</pre></div></div>
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<p class="manual-footer">Unreal Integration 2.02.26 (2024-12-11). © 2024 Firelight Technologies Pty Ltd.</p>
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<p class="manual-footer">Unreal Integration 2.03.07 (2025-04-01). © 2025 Firelight Technologies Pty Ltd.</p>
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</body>
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</html>
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