From 75b078f5e39d89b4f8fc350cc84f3e9c9e3cb85a Mon Sep 17 00:00:00 2001 From: Ji Yoon Rhee Date: Sun, 30 Jun 2024 23:25:01 +0900 Subject: [PATCH 1/4] created event dispatchers for damage blocking, death, and such --- .../Character/PlayerCharacter/BP_PlayerCharacterBase.uasset | 4 ++-- .../Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset | 4 ++-- .../Haesol/Animations/BP_PhysAttackMeleeHaesol.uasset | 4 ++-- .../Playables/Haesol/Animations/NewBlendSpace.uasset | 3 --- .../Sequences/Anim_Hwando_Defense_React_Soldier.uasset | 3 +++ .../Sequences/Anim_Hwando_Defense_React_Weapon.uasset | 3 +++ .../Sequences/Anim_Hwando_Hold_Defense_Soldier.uasset | 3 +++ .../Sequences/Anim_Hwando_Hold_Defense_Weapon.uasset | 3 +++ .../PlayerCharacter/Playables/Haesol/BP_Haesol.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/AC_CombatSystem.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/AC_HPSystem.uasset | 4 ++-- hwanyoung2/Content/Hwanyoung/UI/BP_InventoryHUDWidget.uasset | 4 ++-- hwanyoung2/Content/Hwanyoung/UI/BP_InventoryItemSlot.uasset | 4 ++-- .../Content/Hwanyoung/UI/BP_InventoryItemToolTip.uasset | 4 ++-- .../Animations/Fist/Anim_Fist_Attack1.uasset | 3 --- .../Animations/Fist/Anim_Fist_Attack2.uasset | 3 --- .../Animations/Fist/Anim_Fist_Attack3.uasset | 3 --- .../Animations/Fist/Anim_Fist_Attack4.uasset | 3 --- .../Animations/Fist/Anim_Fist_Damage.uasset | 3 --- .../Animations/Fist/Anim_Fist_Defense.uasset | 3 --- .../Animations/Fist/Anim_Fist_Die.uasset | 3 --- .../Animations/Fist/Anim_Fist_Idle1.uasset | 3 --- .../Animations/Fist/Anim_Fist_Idle2.uasset | 3 --- .../Animations/Fist/Anim_Fist_Run.uasset | 3 --- .../Animations/Fist/Anim_Fist_Walk.uasset | 3 --- .../Animations/Fist/Anim_Fist_WalkLeft.uasset | 3 --- .../Animations/Fist/Anim_Fist_WalkRight.uasset | 3 --- .../Animations/Fist/Anim_Fist_Walkback.uasset | 3 --- .../Animations/Hwando/Anim_Hwando_Damage_Soldier.uasset | 4 ++-- .../Animations/Hwando/Anim_Hwando_Defense_Soldier.uasset | 4 ++-- .../Animations/Nangseon/Anim_Nangseon_Attack1_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack1_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack2_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack2_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack3_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack3_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack4_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Attack4_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Damage_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Damage_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Defense_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Defense_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Die_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Die_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Idle1_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Idle1_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Idle2_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Idle2_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Run_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Run_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_WalkBack_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_WalkBack_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_WalkLeft_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_WalkLeft_Weapon.uasset | 3 --- .../Nangseon/Anim_Nangseon_WalkRight_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_WalkRight_Weapon.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Walk_Soldier.uasset | 3 --- .../Animations/Nangseon/Anim_Nangseon_Walk_Weapon.uasset | 3 --- .../Content/KoreanTraditionalMartialArts/Map/Overview.umap | 3 --- .../Characters/Meshs/SKEL_Soldier_1_AnimBlueprint.uasset | 3 +++ 60 files changed, 37 insertions(+), 154 deletions(-) delete mode 100644 hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/NewBlendSpace.uasset create mode 100644 hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/Sequences/Anim_Hwando_Defense_React_Soldier.uasset create mode 100644 hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/Sequences/Anim_Hwando_Defense_React_Weapon.uasset create mode 100644 hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/Sequences/Anim_Hwando_Hold_Defense_Soldier.uasset create mode 100644 hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/Sequences/Anim_Hwando_Hold_Defense_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack1.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack2.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack3.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Attack4.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Damage.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Defense.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Die.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Idle1.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Idle2.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Run.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Walk.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_WalkLeft.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_WalkRight.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Fist/Anim_Fist_Walkback.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack1_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack1_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack2_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack2_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack3_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack3_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack4_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Attack4_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Damage_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Damage_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Defense_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Defense_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Die_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Die_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Idle1_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Idle1_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Idle2_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Idle2_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Run_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Run_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkBack_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkBack_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkLeft_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkLeft_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkRight_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_WalkRight_Weapon.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Walk_Soldier.uasset delete mode 100644 hwanyoung2/Content/KoreanTraditionalMartialArts/Animations/Nangseon/Anim_Nangseon_Walk_Weapon.uasset delete mode 100644 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79e9c2885103cdf0707048a83ed4fda10e8aa8fa Mon Sep 17 00:00:00 2001 From: Ji Yoon Rhee Date: Wed, 3 Jul 2024 21:20:19 +0900 Subject: [PATCH 2/4] fixed the issues with animation montages not playing at command --- .../Character/PlayerCharacter/BP_PlayerCharacterBase.uasset | 4 ++-- .../PlayerCharacter/Input/InputActions/IA_BlockAttack.uasset | 4 ++-- .../Playables/Haesol/Animations/BP_AnimHaesolHwando.uasset | 3 +++ .../Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset | 4 ++-- .../Playables/Haesol/Animations/BP_HaesolBlendSpace.uasset | 3 +++ .../Playables/Haesol/Animations/BP_HaesolBlockHold.uasset | 3 +++ .../Playables/Haesol/Animations/BP_HaesolDefenseReact.uasset | 3 +++ .../Haesol/Animations/BP_PhysAttackMeleeHaesol.uasset | 4 ++-- .../PlayerCharacter/Playables/Haesol/BP_Haesol.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/AC_HPSystem.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/E_BlockingState.uasset | 3 +++ .../Illusions/GeneralizedBlueprints/I_Damagable.uasset | 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.../Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset | 4 ++-- .../Playables/Haesol/Animations/BP_HaesolBlockHold.uasset | 4 ++-- .../Haesol/Animations/BP_PhysAttackMeleeHaesol.uasset | 4 ++-- .../PlayerCharacter/Playables/Haesol/BP_Haesol.uasset | 4 ++-- .../Animations/Hwando/Anim_Hwando_Attack1_Soldier.uasset | 4 ++-- .../Meshs/Characters/Meshs/SKEL_Soldier_1.uasset | 4 ++-- 6 files changed, 12 insertions(+), 12 deletions(-) diff --git a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset index abd1aaf6..2e350b5f 100644 --- a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset +++ b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/Playables/Haesol/Animations/BP_AnimHaesolMelee.uasset @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid 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buff skill implementation started as well as the AOE skill base blueprint class --- .../Character/PlayerCharacter/BP_PlayerCharacterBase.uasset | 4 ++-- .../PlayerCharacter/Playables/Haesol/BP_Haesol.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/AC_AttributeSystem.uasset | 4 ++-- .../Illusions/GeneralizedBlueprints/BP_AoEBase.uasset | 3 +++ hwanyoung2/Content/Hwanyoung/UI/BP_InventoryHUDWidget.uasset | 4 ++-- hwanyoung2/Content/Hwanyoung/UI/BP_InventoryItemSlot.uasset | 4 ++-- .../Content/Hwanyoung/UI/BP_InventoryItemToolTip.uasset | 4 ++-- 7 files changed, 15 insertions(+), 12 deletions(-) create mode 100644 hwanyoung2/Content/Hwanyoung/Illusions/GeneralizedBlueprints/BP_AoEBase.uasset diff --git a/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset b/hwanyoung2/Content/Hwanyoung/Character/PlayerCharacter/BP_PlayerCharacterBase.uasset index 5fd95a36..0faa3a94 100644 --- 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